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Fix judgement sizes not matching skins stable
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@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.Osu.UI
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{
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Origin = Anchor.Centre,
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Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition,
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Scale = new Vector2(((OsuHitObject)judgedObject.HitObject).Scale * 1.65f)
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Scale = new Vector2(((OsuHitObject)judgedObject.HitObject).Scale)
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};
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judgementLayer.Add(explosion);
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