diff --git a/.config/dotnet-tools.json b/.config/dotnet-tools.json
index 1b70c949eb..6ba6ae82c8 100644
--- a/.config/dotnet-tools.json
+++ b/.config/dotnet-tools.json
@@ -7,6 +7,12 @@
"commands": [
"dotnet-cake"
]
+ },
+ "dotnet-format": {
+ "version": "3.1.37601",
+ "commands": [
+ "dotnet-format"
+ ]
}
}
}
\ No newline at end of file
diff --git a/.editorconfig b/.editorconfig
index 0dd7ef8ed1..2c000d3881 100644
--- a/.editorconfig
+++ b/.editorconfig
@@ -12,16 +12,171 @@ trim_trailing_whitespace = true
#PascalCase for public and protected members
dotnet_naming_style.pascalcase.capitalization = pascal_case
-dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal
-dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event,delegate
-dotnet_naming_rule.public_members_pascalcase.severity = suggestion
+dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
+dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event
+dotnet_naming_rule.public_members_pascalcase.severity = error
dotnet_naming_rule.public_members_pascalcase.symbols = public_members
dotnet_naming_rule.public_members_pascalcase.style = pascalcase
#camelCase for private members
dotnet_naming_style.camelcase.capitalization = camel_case
+
dotnet_naming_symbols.private_members.applicable_accessibilities = private
-dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event,delegate
-dotnet_naming_rule.private_members_camelcase.severity = suggestion
+dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event
+dotnet_naming_rule.private_members_camelcase.severity = warning
dotnet_naming_rule.private_members_camelcase.symbols = private_members
-dotnet_naming_rule.private_members_camelcase.style = camelcase
\ No newline at end of file
+dotnet_naming_rule.private_members_camelcase.style = camelcase
+
+dotnet_naming_symbols.local_function.applicable_kinds = local_function
+dotnet_naming_rule.local_function_camelcase.severity = warning
+dotnet_naming_rule.local_function_camelcase.symbols = local_function
+dotnet_naming_rule.local_function_camelcase.style = camelcase
+
+#all_lower for private and local constants/static readonlys
+dotnet_naming_style.all_lower.capitalization = all_lower
+dotnet_naming_style.all_lower.word_separator = _
+
+dotnet_naming_symbols.private_constants.applicable_accessibilities = private
+dotnet_naming_symbols.private_constants.required_modifiers = const
+dotnet_naming_symbols.private_constants.applicable_kinds = field
+dotnet_naming_rule.private_const_all_lower.severity = warning
+dotnet_naming_rule.private_const_all_lower.symbols = private_constants
+dotnet_naming_rule.private_const_all_lower.style = all_lower
+
+dotnet_naming_symbols.private_static_readonly.applicable_accessibilities = private
+dotnet_naming_symbols.private_static_readonly.required_modifiers = static,readonly
+dotnet_naming_symbols.private_static_readonly.applicable_kinds = field
+dotnet_naming_rule.private_static_readonly_all_lower.severity = warning
+dotnet_naming_rule.private_static_readonly_all_lower.symbols = private_static_readonly
+dotnet_naming_rule.private_static_readonly_all_lower.style = all_lower
+
+dotnet_naming_symbols.local_constants.applicable_kinds = local
+dotnet_naming_symbols.local_constants.required_modifiers = const
+dotnet_naming_rule.local_const_all_lower.severity = warning
+dotnet_naming_rule.local_const_all_lower.symbols = local_constants
+dotnet_naming_rule.local_const_all_lower.style = all_lower
+
+#ALL_UPPER for non private constants/static readonlys
+dotnet_naming_style.all_upper.capitalization = all_upper
+dotnet_naming_style.all_upper.word_separator = _
+
+dotnet_naming_symbols.public_constants.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
+dotnet_naming_symbols.public_constants.required_modifiers = const
+dotnet_naming_symbols.public_constants.applicable_kinds = field
+dotnet_naming_rule.public_const_all_upper.severity = warning
+dotnet_naming_rule.public_const_all_upper.symbols = public_constants
+dotnet_naming_rule.public_const_all_upper.style = all_upper
+
+dotnet_naming_symbols.public_static_readonly.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
+dotnet_naming_symbols.public_static_readonly.required_modifiers = static,readonly
+dotnet_naming_symbols.public_static_readonly.applicable_kinds = field
+dotnet_naming_rule.public_static_readonly_all_upper.severity = warning
+dotnet_naming_rule.public_static_readonly_all_upper.symbols = public_static_readonly
+dotnet_naming_rule.public_static_readonly_all_upper.style = all_upper
+
+#Roslyn formating options
+
+#Formatting - indentation options
+csharp_indent_case_contents = true
+csharp_indent_case_contents_when_block = false
+csharp_indent_labels = one_less_than_current
+csharp_indent_switch_labels = true
+
+#Formatting - new line options
+csharp_new_line_before_catch = true
+csharp_new_line_before_else = true
+csharp_new_line_before_finally = true
+csharp_new_line_before_open_brace = all
+#csharp_new_line_before_members_in_anonymous_types = true
+#csharp_new_line_before_members_in_object_initializers = true # Currently no effect in VS/dotnet format (16.4), and makes Rider confusing
+csharp_new_line_between_query_expression_clauses = true
+
+#Formatting - organize using options
+dotnet_sort_system_directives_first = true
+
+#Formatting - spacing options
+csharp_space_after_cast = false
+csharp_space_after_colon_in_inheritance_clause = true
+csharp_space_after_keywords_in_control_flow_statements = true
+csharp_space_before_colon_in_inheritance_clause = true
+csharp_space_between_method_call_empty_parameter_list_parentheses = false
+csharp_space_between_method_call_name_and_opening_parenthesis = false
+csharp_space_between_method_call_parameter_list_parentheses = false
+csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
+csharp_space_between_method_declaration_parameter_list_parentheses = false
+
+#Formatting - wrapping options
+csharp_preserve_single_line_blocks = true
+csharp_preserve_single_line_statements = true
+
+#Roslyn language styles
+
+#Style - type names
+dotnet_style_predefined_type_for_locals_parameters_members = true:silent
+dotnet_style_predefined_type_for_member_access = true:silent
+csharp_style_var_when_type_is_apparent = true:none
+csharp_style_var_for_built_in_types = true:none
+csharp_style_var_elsewhere = true:silent
+
+#Style - modifiers
+dotnet_style_require_accessibility_modifiers = for_non_interface_members:warning
+csharp_preferred_modifier_order = public,private,protected,internal,new,abstract,virtual,sealed,override,static,readonly,extern,unsafe,volatile,async:warning
+
+#Style - parentheses
+# Skipped because roslyn cannot separate +-*/ with << >>
+
+#Style - expression bodies
+csharp_style_expression_bodied_accessors = true:silent
+csharp_style_expression_bodied_constructors = false:none
+csharp_style_expression_bodied_indexers = true:silent
+csharp_style_expression_bodied_methods = true:silent
+csharp_style_expression_bodied_operators = true:silent
+csharp_style_expression_bodied_properties = true:silent
+
+#Style - expression preferences
+dotnet_style_object_initializer = true:warning
+dotnet_style_collection_initializer = true:warning
+dotnet_style_prefer_inferred_anonymous_type_member_names = true:warning
+dotnet_style_prefer_auto_properties = true:silent
+dotnet_style_prefer_conditional_expression_over_assignment = true:silent
+dotnet_style_prefer_conditional_expression_over_return = true:silent
+dotnet_style_prefer_compound_assignment = true:silent
+
+#Style - null/type checks
+dotnet_style_coalesce_expression = true:warning
+dotnet_style_null_propagation = true:warning
+csharp_style_pattern_matching_over_is_with_cast_check = true:silent
+csharp_style_pattern_matching_over_as_with_null_check = true:silent
+csharp_style_throw_expression = true:silent
+csharp_style_conditional_delegate_call = true:suggestion
+
+#Style - unused
+dotnet_code_quality_unused_parameters = non_public:silent
+csharp_style_unused_value_expression_statement_preference = discard_variable:silent
+csharp_style_unused_value_assignment_preference = discard_variable:silent
+
+#Style - variable declaration
+csharp_style_inlined_variable_declaration = true:silent
+csharp_style_deconstructed_variable_declaration = true:silent
+
+#Style - other C# 7.x features
+csharp_style_expression_bodied_local_functions = true:silent
+dotnet_style_prefer_inferred_tuple_names = true:warning
+csharp_prefer_simple_default_expression = true:warning
+csharp_style_pattern_local_over_anonymous_function = true:silent
+dotnet_style_prefer_is_null_check_over_reference_equality_method = true:silent
+
+#Supressing roslyn built-in analyzers
+# Suppress: EC112
+
+#Field can be readonly
+dotnet_diagnostic.IDE0044.severity = silent
+#Private method is unused
+dotnet_diagnostic.IDE0051.severity = silent
+#Private member is unused
+dotnet_diagnostic.IDE0052.severity = silent
+
+#Rules for disposable
+dotnet_diagnostic.IDE0067.severity = none
+dotnet_diagnostic.IDE0068.severity = none
+dotnet_diagnostic.IDE0069.severity = none
\ No newline at end of file
diff --git a/README.md b/README.md
index 67eb3254e1..a078265d6c 100644
--- a/README.md
+++ b/README.md
@@ -19,9 +19,9 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
## Requirements
- A desktop platform with the [.NET Core SDK 3.0](https://www.microsoft.com/net/learn/get-started) or higher installed.
-- When running on linux, please have a system-wide ffmpeg installation available to support video decoding.
+- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
-- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
+- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
## Running osu!
@@ -68,7 +68,7 @@ dotnet run --project osu.Desktop
If you are not interested in debugging osu!, you can add `-c Release` to gain performance. In this case, you must replace `Debug` with `Release` in any commands mentioned in this document.
-If the build fails, try to restore nuget packages with `dotnet restore`.
+If the build fails, try to restore NuGet packages with `dotnet restore`.
### Testing with resource/framework modifications
@@ -76,11 +76,11 @@ Sometimes it may be necessary to cross-test changes in [osu-resources](https://g
### Code analysis
-Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install resharper or use rider to get inline support in your IDE of choice.
+Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under Windows due to [ReSharper CLI shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install ReSharper or use Rider to get inline support in your IDE of choice.
## Contributing
-We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.
+We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention of having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.
If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues) (especially those with the ["good first issue"](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3A%22good+first+issue%22) label).
@@ -88,7 +88,7 @@ Before starting, please make sure you are familiar with the [development and tes
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. We welcome all feedback so we can make contributing to this project as pain-free as possible.
-For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via paypal or osu! supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project.
+For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via PayPal or osu!supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project.
## Licence
diff --git a/build/build.cake b/build/build.cake
index 389ff4829d..274e57ef4e 100644
--- a/build/build.cake
+++ b/build/build.cake
@@ -11,6 +11,7 @@ var target = Argument("target", "Build");
var configuration = Argument("configuration", "Release");
var rootDirectory = new DirectoryPath("..");
+var sln = rootDirectory.CombineWithFilePath("osu.sln");
var desktopBuilds = rootDirectory.CombineWithFilePath("build/Desktop.proj");
var desktopSlnf = rootDirectory.CombineWithFilePath("osu.Desktop.slnf");
@@ -60,8 +61,12 @@ Task("CodeFileSanity")
});
});
+Task("DotnetFormat")
+ .Does(() => DotNetCoreTool(sln.FullPath, "format", "--dry-run --check"));
+
Task("Build")
.IsDependentOn("CodeFileSanity")
+ .IsDependentOn("DotnetFormat")
.IsDependentOn("InspectCode")
.IsDependentOn("Test");
diff --git a/fastlane/Fastfile b/fastlane/Fastfile
index 7adf42a1eb..28a83fbbae 100644
--- a/fastlane/Fastfile
+++ b/fastlane/Fastfile
@@ -49,12 +49,12 @@ desc 'Deploy to play store'
desc 'Compile the project'
lane :build do |options|
nuget_restore(
- project_path: 'osu.Android.sln'
+ project_path: 'osu.sln'
)
souyuz(
build_configuration: 'Release',
- solution_path: 'osu.Android.sln',
+ solution_path: 'osu.sln',
platform: "android",
output_path: "osu.Android/bin/Release/",
keystore_path: options[:keystore_path],
@@ -70,7 +70,7 @@ desc 'Deploy to play store'
android_build = split.join('')
app_version(
- solution_path: 'osu.Android.sln',
+ solution_path: 'osu.sln',
version: options[:version],
build: android_build,
)
@@ -106,7 +106,7 @@ platform :ios do
desc 'Compile the project'
lane :build do
nuget_restore(
- project_path: 'osu.iOS.sln'
+ project_path: 'osu.sln'
)
souyuz(
diff --git a/osu.Android.props b/osu.Android.props
index 6c40dc4812..6fab2e7868 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -53,6 +53,6 @@
-
+
diff --git a/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj b/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
index 708779986c..be6044bbd0 100644
--- a/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
@@ -1,4 +1,4 @@
-
+
Debug
diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
index 7b8c699f2c..da36673930 100644
--- a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
+++ b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
@@ -40,8 +40,10 @@ namespace osu.Game.Rulesets.Catch.Tests
beatmap.HitObjects.Add(new Fruit { StartTime = 1008, X = 56 / 512f, });
for (int i = 0; i < 512; i++)
+ {
if (i % 5 < 3)
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = 2000 + i * 100, NewCombo = i % 8 == 0 });
+ }
return beatmap;
}
diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
index 5ab47c1611..58bf811fac 100644
--- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
+++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
@@ -195,10 +195,15 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
if (currentObject is Fruit)
objectWithDroplets.Add(currentObject);
+
if (currentObject is JuiceStream)
+ {
foreach (var currentJuiceElement in currentObject.NestedHitObjects)
+ {
if (!(currentJuiceElement is TinyDroplet))
objectWithDroplets.Add((CatchHitObject)currentJuiceElement);
+ }
+ }
}
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
diff --git a/osu.Game.Rulesets.Catch/Objects/BananaShower.cs b/osu.Game.Rulesets.Catch/Objects/BananaShower.cs
index 6d44e4660e..267e6d12c7 100644
--- a/osu.Game.Rulesets.Catch/Objects/BananaShower.cs
+++ b/osu.Game.Rulesets.Catch/Objects/BananaShower.cs
@@ -27,11 +27,13 @@ namespace osu.Game.Rulesets.Catch.Objects
return;
for (double i = StartTime; i <= EndTime; i += spacing)
+ {
AddNested(new Banana
{
Samples = Samples,
StartTime = i
});
+ }
}
public double EndTime => StartTime + Duration;
diff --git a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
index 0952e8981a..80a3af0aa0 100644
--- a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
+++ b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
@@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Catch.Objects
public double Distance => Path.Distance;
- public List> NodeSamples { get; set; } = new List>();
+ public List> NodeSamples { get; set; } = new List>();
public double? LegacyLastTickOffset { get; set; }
}
diff --git a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
index 52e558931b..88ad484bc1 100644
--- a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
@@ -1,4 +1,4 @@
-
+
Debug
diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
index e10602312e..6c5bb304bf 100644
--- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
@@ -255,7 +255,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
///
/// The time to retrieve the sample info list from.
///
- private List sampleInfoListAt(double time)
+ private IList sampleInfoListAt(double time)
{
var curveData = HitObject as IHasCurve;
diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs
index ea418eedb4..6297a68e08 100644
--- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs
@@ -472,7 +472,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
///
/// The time to retrieve the sample info list from.
///
- private List sampleInfoListAt(double time)
+ private IList sampleInfoListAt(double time)
{
var curveData = HitObject as IHasCurve;
diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs
index decd159ee9..ada960a78d 100644
--- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs
@@ -109,8 +109,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
{
// Generate a new pattern by copying the last hit objects in reverse-column order
for (int i = RandomStart; i < TotalColumns; i++)
+ {
if (PreviousPattern.ColumnHasObject(i))
addToPattern(pattern, RandomStart + TotalColumns - i - 1);
+ }
return pattern;
}
@@ -132,8 +134,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
{
// Generate a new pattern by placing on the already filled columns
for (int i = RandomStart; i < TotalColumns; i++)
+ {
if (PreviousPattern.ColumnHasObject(i))
addToPattern(pattern, i);
+ }
return pattern;
}
diff --git a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
index cacd035078..545abcec6c 100644
--- a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
@@ -1,4 +1,4 @@
-
+
Debug
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs
index 433ec6bd25..ac627aa23e 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs
@@ -24,12 +24,14 @@ namespace osu.Game.Rulesets.Osu.Tests
public TestSceneDrawableJudgement()
{
foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType().Skip(1))
+ {
AddStep("Show " + result.GetDescription(), () => SetContents(() =>
new DrawableOsuJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}));
+ }
}
}
}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs
index 95c2810e94..b99cd523ff 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs
@@ -29,8 +29,10 @@ namespace osu.Game.Rulesets.Osu.Tests
};
for (int i = 0; i < 512; i++)
+ {
if (i % 32 < 20)
beatmap.HitObjects.Add(new HitCircle { Position = new Vector2(256, 192), StartTime = i * 100 });
+ }
return beatmap;
}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs
index a955911bd5..5c656bf594 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs
@@ -126,6 +126,67 @@ namespace osu.Game.Rulesets.Osu.Tests
AddAssert("body positioned correctly", () => slider.Position == slider.HitObject.StackedPosition);
}
+ [Test]
+ public void TestChangeSamplesWithNoNodeSamples()
+ {
+ DrawableSlider slider = null;
+
+ AddStep("create slider", () =>
+ {
+ slider = (DrawableSlider)createSlider(repeats: 1);
+ Add(slider);
+ });
+
+ AddStep("change samples", () => slider.HitObject.Samples = new[]
+ {
+ new HitSampleInfo { Name = HitSampleInfo.HIT_CLAP },
+ new HitSampleInfo { Name = HitSampleInfo.HIT_WHISTLE },
+ });
+
+ AddAssert("head samples updated", () => assertSamples(((Slider)slider.HitObject).HeadCircle));
+ AddAssert("tick samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType().All(assertTickSamples));
+ AddAssert("repeat samples updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType().All(assertSamples));
+ AddAssert("tail has no samples", () => ((Slider)slider.HitObject).TailCircle.Samples.Count == 0);
+
+ bool assertTickSamples(SliderTick tick) => tick.Samples.Single().Name == "slidertick";
+
+ bool assertSamples(HitObject hitObject)
+ {
+ return hitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP)
+ && hitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_WHISTLE);
+ }
+ }
+
+ [Test]
+ public void TestChangeSamplesWithNodeSamples()
+ {
+ DrawableSlider slider = null;
+
+ AddStep("create slider", () =>
+ {
+ slider = (DrawableSlider)createSlider(repeats: 1);
+
+ for (int i = 0; i < 2; i++)
+ ((Slider)slider.HitObject).NodeSamples.Add(new List { new HitSampleInfo { Name = HitSampleInfo.HIT_FINISH } });
+
+ Add(slider);
+ });
+
+ AddStep("change samples", () => slider.HitObject.Samples = new[]
+ {
+ new HitSampleInfo { Name = HitSampleInfo.HIT_CLAP },
+ new HitSampleInfo { Name = HitSampleInfo.HIT_WHISTLE },
+ });
+
+ AddAssert("head samples not updated", () => assertSamples(((Slider)slider.HitObject).HeadCircle));
+ AddAssert("tick samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType().All(assertTickSamples));
+ AddAssert("repeat samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType().All(assertSamples));
+ AddAssert("tail has no samples", () => ((Slider)slider.HitObject).TailCircle.Samples.Count == 0);
+
+ bool assertTickSamples(SliderTick tick) => tick.Samples.Single().Name == "slidertick";
+ bool assertSamples(HitObject hitObject) => hitObject.Samples.All(s => s.Name != HitSampleInfo.HIT_CLAP && s.Name != HitSampleInfo.HIT_WHISTLE);
+ }
+
private Drawable testSimpleBig(int repeats = 0) => createSlider(2, repeats: repeats);
private Drawable testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(2, repeats: repeats, stackHeight: 10);
@@ -143,7 +204,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(52, -34)
}, 700),
RepeatCount = repeats,
- NodeSamples = createEmptySamples(repeats),
StackHeight = 10
};
@@ -174,7 +234,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(distance, 0),
}, distance),
RepeatCount = repeats,
- NodeSamples = createEmptySamples(repeats),
StackHeight = stackHeight
};
@@ -194,7 +253,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(400, 0)
}, 600),
RepeatCount = repeats,
- NodeSamples = createEmptySamples(repeats)
};
return createDrawable(slider, 2, 3);
@@ -218,7 +276,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(430, 0)
}),
RepeatCount = repeats,
- NodeSamples = createEmptySamples(repeats)
};
return createDrawable(slider, 2, 3);
@@ -241,7 +298,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(430, 0)
}),
RepeatCount = repeats,
- NodeSamples = createEmptySamples(repeats)
};
return createDrawable(slider, 2, 3);
@@ -265,7 +321,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(0, -200)
}),
RepeatCount = repeats,
- NodeSamples = createEmptySamples(repeats)
};
return createDrawable(slider, 2, 3);
@@ -275,7 +330,7 @@ namespace osu.Game.Rulesets.Osu.Tests
private Drawable createCatmull(int repeats = 0)
{
- var repeatSamples = new List>();
+ var repeatSamples = new List>();
for (int i = 0; i < repeats; i++)
repeatSamples.Add(new List());
@@ -297,14 +352,6 @@ namespace osu.Game.Rulesets.Osu.Tests
return createDrawable(slider, 3, 1);
}
- private List> createEmptySamples(int repeats)
- {
- var repeatSamples = new List>();
- for (int i = 0; i < repeats; i++)
- repeatSamples.Add(new List());
- return repeatSamples;
- }
-
private Drawable createDrawable(Slider slider, float circleSize, double speedMultiplier)
{
var cpi = new ControlPointInfo();
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs
index 25362820a3..820d6c92d7 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs
@@ -1,8 +1,14 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
+using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
+using osu.Framework.Graphics.Primitives;
+using osu.Framework.Graphics.UserInterface;
+using osu.Framework.Input.Events;
+using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@@ -10,6 +16,7 @@ using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osuTK;
+using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
@@ -44,6 +51,78 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
BodyPiece.UpdateFrom(HitObject);
}
+ private Vector2 rightClickPosition;
+
+ protected override bool OnMouseDown(MouseDownEvent e)
+ {
+ switch (e.Button)
+ {
+ case MouseButton.Right:
+ rightClickPosition = e.MouseDownPosition;
+ return false; // Allow right click to be handled by context menu
+
+ case MouseButton.Left when e.ControlPressed && IsSelected:
+ placementControlPointIndex = addControlPoint(e.MousePosition);
+ return true; // Stop input from being handled and modifying the selection
+ }
+
+ return false;
+ }
+
+ private int? placementControlPointIndex;
+
+ protected override bool OnDragStart(DragStartEvent e) => placementControlPointIndex != null;
+
+ protected override bool OnDrag(DragEvent e)
+ {
+ Debug.Assert(placementControlPointIndex != null);
+
+ Vector2 position = e.MousePosition - HitObject.Position;
+
+ var controlPoints = HitObject.Path.ControlPoints.ToArray();
+ controlPoints[placementControlPointIndex.Value] = position;
+
+ onNewControlPoints(controlPoints);
+
+ return true;
+ }
+
+ protected override bool OnDragEnd(DragEndEvent e)
+ {
+ placementControlPointIndex = null;
+ return true;
+ }
+
+ private int addControlPoint(Vector2 position)
+ {
+ position -= HitObject.Position;
+
+ var controlPoints = new Vector2[HitObject.Path.ControlPoints.Length + 1];
+ HitObject.Path.ControlPoints.CopyTo(controlPoints);
+
+ int insertionIndex = 0;
+ float minDistance = float.MaxValue;
+
+ for (int i = 0; i < controlPoints.Length - 2; i++)
+ {
+ float dist = new Line(controlPoints[i], controlPoints[i + 1]).DistanceToPoint(position);
+
+ if (dist < minDistance)
+ {
+ insertionIndex = i + 1;
+ minDistance = dist;
+ }
+ }
+
+ // Move the control points from the insertion index onwards to make room for the insertion
+ Array.Copy(controlPoints, insertionIndex, controlPoints, insertionIndex + 1, controlPoints.Length - insertionIndex - 1);
+ controlPoints[insertionIndex] = position;
+
+ onNewControlPoints(controlPoints);
+
+ return insertionIndex;
+ }
+
private void onNewControlPoints(Vector2[] controlPoints)
{
var unsnappedPath = new SliderPath(controlPoints.Length > 2 ? PathType.Bezier : PathType.Linear, controlPoints);
@@ -54,6 +133,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
UpdateHitObject();
}
+ public override MenuItem[] ContextMenuItems => new MenuItem[]
+ {
+ new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)),
+ };
+
public override Vector2 SelectionPoint => HeadBlueprint.SelectionPoint;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => BodyPiece.ReceivePositionalInputAt(screenSpacePos);
diff --git a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs
index cc08d356f9..3437af8c1e 100644
--- a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs
+++ b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs
@@ -2,8 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
+using System.Linq;
+using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
using osuTK;
@@ -12,11 +16,36 @@ namespace osu.Game.Rulesets.Osu.Edit
{
public class DrawableOsuEditRuleset : DrawableOsuRuleset
{
+ ///
+ /// Hit objects are intentionally made to fade out at a constant slower rate than in gameplay.
+ /// This allows a mapper to gain better historical context and use recent hitobjects as reference / snap points.
+ ///
+ private const double editor_hit_object_fade_out_extension = 500;
+
public DrawableOsuEditRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods)
: base(ruleset, beatmap, mods)
{
}
+ public override DrawableHitObject CreateDrawableRepresentation(OsuHitObject h)
+ => base.CreateDrawableRepresentation(h)?.With(d => d.ApplyCustomUpdateState += updateState);
+
+ private void updateState(DrawableHitObject hitObject, ArmedState state)
+ {
+ switch (state)
+ {
+ case ArmedState.Miss:
+ // Get the existing fade out transform
+ var existing = hitObject.Transforms.LastOrDefault(t => t.TargetMember == nameof(Alpha));
+ if (existing == null)
+ return;
+
+ using (hitObject.BeginAbsoluteSequence(existing.StartTime))
+ hitObject.FadeOut(editor_hit_object_fade_out_extension).Expire();
+ break;
+ }
+ }
+
protected override Playfield CreatePlayfield() => new OsuPlayfieldNoCursor();
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer { Size = Vector2.One };
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs
index 17fcd03dd5..1664a37a66 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs
@@ -55,8 +55,10 @@ namespace osu.Game.Rulesets.Osu.Mods
}
for (int i = 0; i < amountWiggles; i++)
+ {
using (drawable.BeginAbsoluteSequence(osuObject.StartTime - osuObject.TimePreempt + i * wiggle_duration, true))
wiggle();
+ }
// Keep wiggling sliders and spinners for their duration
if (!(osuObject is IHasEndTime endTime))
@@ -65,8 +67,10 @@ namespace osu.Game.Rulesets.Osu.Mods
amountWiggles = (int)(endTime.Duration / wiggle_duration);
for (int i = 0; i < amountWiggles; i++)
+ {
using (drawable.BeginAbsoluteSequence(osuObject.StartTime + i * wiggle_duration, true))
wiggle();
+ }
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs
index f60b7e67b2..c6f5a075e0 100644
--- a/osu.Game.Rulesets.Osu/Objects/Slider.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs
@@ -70,7 +70,7 @@ namespace osu.Game.Rulesets.Osu.Objects
///
internal float LazyTravelDistance;
- public List> NodeSamples { get; set; } = new List>();
+ public List> NodeSamples { get; set; } = new List>();
private int repeatCount;
@@ -108,6 +108,12 @@ namespace osu.Game.Rulesets.Osu.Objects
public HitCircle HeadCircle;
public SliderTailCircle TailCircle;
+ public Slider()
+ {
+ SamplesBindable.ItemsAdded += _ => updateNestedSamples();
+ SamplesBindable.ItemsRemoved += _ => updateNestedSamples();
+ }
+
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
@@ -128,18 +134,6 @@ namespace osu.Game.Rulesets.Osu.Objects
foreach (var e in
SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset))
{
- var firstSample = Samples.Find(s => s.Name == HitSampleInfo.HIT_NORMAL)
- ?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
- var sampleList = new List();
-
- if (firstSample != null)
- sampleList.Add(new HitSampleInfo
- {
- Bank = firstSample.Bank,
- Volume = firstSample.Volume,
- Name = @"slidertick",
- });
-
switch (e.Type)
{
case SliderEventType.Tick:
@@ -151,7 +145,6 @@ namespace osu.Game.Rulesets.Osu.Objects
Position = Position + Path.PositionAt(e.PathProgress),
StackHeight = StackHeight,
Scale = Scale,
- Samples = sampleList
});
break;
@@ -161,7 +154,6 @@ namespace osu.Game.Rulesets.Osu.Objects
StartTime = e.Time,
Position = Position,
StackHeight = StackHeight,
- Samples = getNodeSamples(0),
SampleControlPoint = SampleControlPoint,
});
break;
@@ -187,11 +179,12 @@ namespace osu.Game.Rulesets.Osu.Objects
Position = Position + Path.PositionAt(e.PathProgress),
StackHeight = StackHeight,
Scale = Scale,
- Samples = getNodeSamples(e.SpanIndex + 1)
});
break;
}
}
+
+ updateNestedSamples();
}
private void updateNestedPositions()
@@ -203,7 +196,33 @@ namespace osu.Game.Rulesets.Osu.Objects
TailCircle.Position = EndPosition;
}
- private List getNodeSamples(int nodeIndex) =>
+ private void updateNestedSamples()
+ {
+ var firstSample = Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL)
+ ?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
+ var sampleList = new List();
+
+ if (firstSample != null)
+ {
+ sampleList.Add(new HitSampleInfo
+ {
+ Bank = firstSample.Bank,
+ Volume = firstSample.Volume,
+ Name = @"slidertick",
+ });
+ }
+
+ foreach (var tick in NestedHitObjects.OfType())
+ tick.Samples = sampleList;
+
+ foreach (var repeat in NestedHitObjects.OfType())
+ repeat.Samples = getNodeSamples(repeat.RepeatIndex + 1);
+
+ if (HeadCircle != null)
+ HeadCircle.Samples = getNodeSamples(0);
+ }
+
+ private IList getNodeSamples(int nodeIndex) =>
nodeIndex < NodeSamples.Count ? NodeSamples[nodeIndex] : Samples;
public override Judgement CreateJudgement() => new OsuJudgement();
diff --git a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
index c20bd4fe02..8ee640cd99 100644
--- a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
@@ -1,4 +1,4 @@
-
+
Debug
diff --git a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
index f0cf8d9c7d..180e0d8309 100644
--- a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
+++ b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
@@ -79,7 +79,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
var curveData = obj as IHasCurve;
// Old osu! used hit sounding to determine various hit type information
- List samples = obj.Samples;
+ IList samples = obj.Samples;
bool strong = samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH);
@@ -117,13 +117,13 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
{
- List> allSamples = curveData != null ? curveData.NodeSamples : new List>(new[] { samples });
+ List> allSamples = curveData != null ? curveData.NodeSamples : new List>(new[] { samples });
int i = 0;
for (double j = obj.StartTime; j <= obj.StartTime + taikoDuration + tickSpacing / 8; j += tickSpacing)
{
- List currentSamples = allSamples[i];
+ IList currentSamples = allSamples[i];
bool isRim = currentSamples.Any(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE);
strong = currentSamples.Any(s => s.Name == HitSampleInfo.HIT_FINISH);
diff --git a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
index 583d188295..ca68369ebb 100644
--- a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
+++ b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
@@ -1,4 +1,4 @@
-
+
Debug
diff --git a/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs b/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs
index 18cbd4e7c5..7df7df22ea 100644
--- a/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs
+++ b/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs
@@ -225,8 +225,10 @@ namespace osu.Game.Tests.NonVisual
private void fastForwardToPoint(double destination)
{
for (int i = 0; i < 1000; i++)
+ {
if (handler.SetFrameFromTime(destination) == null)
return;
+ }
throw new TimeoutException("Seek was never fulfilled");
}
diff --git a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs
index 0d96dd08da..085f502517 100644
--- a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs
+++ b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs
@@ -25,7 +25,9 @@ namespace osu.Game.Tests.Skins
var comboColors = decoder.Decode(stream).ComboColours;
List expectedColors;
+
if (hasColours)
+ {
expectedColors = new List
{
new Color4(142, 199, 255, 255),
@@ -33,6 +35,7 @@ namespace osu.Game.Tests.Skins
new Color4(128, 255, 255, 255),
new Color4(100, 100, 100, 100),
};
+ }
else
expectedColors = new DefaultSkin().Configuration.ComboColours;
diff --git a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs
index f3f6444149..3a9fce90cd 100644
--- a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs
+++ b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs
@@ -7,6 +7,7 @@ using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Containers;
using osu.Game.Audio;
using osu.Game.Beatmaps;
+using static osu.Game.Tests.Visual.Components.TestScenePreviewTrackManager.TestPreviewTrackManager;
namespace osu.Game.Tests.Visual.Components
{
@@ -59,6 +60,9 @@ namespace osu.Game.Tests.Visual.Components
AddStep("start track 2", () => track2.Start());
AddAssert("track 1 stopped", () => !track1.IsRunning);
AddAssert("track 2 started", () => track2.IsRunning);
+ AddStep("start track 1", () => track1.Start());
+ AddAssert("track 2 stopped", () => !track2.IsRunning);
+ AddAssert("track 1 started", () => track1.IsRunning);
}
[Test]
@@ -88,9 +92,25 @@ namespace osu.Game.Tests.Visual.Components
AddAssert("stopped", () => !track.IsRunning);
}
- private PreviewTrack getTrack() => trackManager.Get(null);
+ [Test]
+ public void TestNonPresentTrack()
+ {
+ TestPreviewTrack track = null;
- private PreviewTrack getOwnedTrack()
+ AddStep("get non-present track", () =>
+ {
+ Add(new TestTrackOwner(track = getTrack()));
+ track.Alpha = 0;
+ });
+ AddUntilStep("wait loaded", () => track.IsLoaded);
+ AddStep("start", () => track.Start());
+ AddStep("seek to end", () => track.Track.Seek(track.Track.Length));
+ AddAssert("track stopped", () => !track.IsRunning);
+ }
+
+ private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null);
+
+ private TestPreviewTrack getOwnedTrack()
{
var track = getTrack();
@@ -122,14 +142,16 @@ namespace osu.Game.Tests.Visual.Components
}
}
- private class TestPreviewTrackManager : PreviewTrackManager
+ public class TestPreviewTrackManager : PreviewTrackManager
{
protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore);
- protected class TestPreviewTrack : TrackManagerPreviewTrack
+ public class TestPreviewTrack : TrackManagerPreviewTrack
{
private readonly ITrackStore trackManager;
+ public new Track Track => base.Track;
+
public TestPreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackManager)
: base(beatmapSetInfo, trackManager)
{
diff --git a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
index 01400bf1d9..28b5693ef4 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
@@ -130,12 +130,14 @@ namespace osu.Game.Tests.Visual.Online
AddRepeatStep("add many messages", () =>
{
for (int i = 0; i < messages_per_call; i++)
+ {
testChannel.AddNewMessages(new Message(sequence++)
{
Sender = longUsernameUser,
Content = "Many messages! " + Guid.NewGuid(),
Timestamp = DateTimeOffset.Now
});
+ }
}, Channel.MAX_HISTORY / messages_per_call + 5);
AddAssert("Ensure no adjacent day separators", () =>
@@ -143,8 +145,10 @@ namespace osu.Game.Tests.Visual.Online
var indices = chatDisplay.FillFlow.OfType().Select(ds => chatDisplay.FillFlow.IndexOf(ds));
foreach (var i in indices)
+ {
if (i < chatDisplay.FillFlow.Count && chatDisplay.FillFlow[i + 1] is DrawableChannel.DaySeparator)
return false;
+ }
return true;
});
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
index 8b82567a8d..aa63bc1cf6 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
@@ -467,8 +467,10 @@ namespace osu.Game.Tests.Visual.SongSelect
private void advanceSelection(bool diff, int direction = 1, int count = 1)
{
if (count == 1)
+ {
AddStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () =>
carousel.SelectNext(direction, !diff));
+ }
else
{
AddRepeatStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () =>
diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
index efe7fee5e4..794d135b06 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
@@ -132,11 +132,13 @@ namespace osu.Game.Tests.Visual.SongSelect
changeRuleset(1);
if (rulesetsInSameBeatmap)
+ {
AddStep("import multi-ruleset map", () =>
{
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
manager.Import(createTestBeatmapSet(0, usableRulesets)).Wait();
});
+ }
else
{
addRulesetImportStep(1);
diff --git a/osu.Game.Tests/Visual/TestSceneOsuGame.cs b/osu.Game.Tests/Visual/TestSceneOsuGame.cs
index fcc3a3596f..36cd49d839 100644
--- a/osu.Game.Tests/Visual/TestSceneOsuGame.cs
+++ b/osu.Game.Tests/Visual/TestSceneOsuGame.cs
@@ -109,16 +109,20 @@ namespace osu.Game.Tests.Visual
AddAssert("check OsuGame DI members", () =>
{
foreach (var type in requiredGameDependencies)
+ {
if (game.Dependencies.Get(type) == null)
throw new Exception($"{type} has not been cached");
+ }
return true;
});
AddAssert("check OsuGameBase DI members", () =>
{
foreach (var type in requiredGameBaseDependencies)
+ {
if (gameBase.Dependencies.Get(type) == null)
throw new Exception($"{type} has not been cached");
+ }
return true;
});
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs
new file mode 100644
index 0000000000..2ada5b927b
--- /dev/null
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs
@@ -0,0 +1,145 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Graphics.UserInterface;
+using osuTK.Input;
+
+namespace osu.Game.Tests.Visual.UserInterface
+{
+ public class TestSceneStatefulMenuItem : ManualInputManagerTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(OsuMenu),
+ typeof(StatefulMenuItem),
+ typeof(TernaryStateMenuItem),
+ typeof(DrawableStatefulMenuItem),
+ };
+
+ [Test]
+ public void TestTernaryMenuItem()
+ {
+ OsuMenu menu = null;
+
+ Bindable state = new Bindable(TernaryState.Indeterminate);
+
+ AddStep("create menu", () =>
+ {
+ state.Value = TernaryState.Indeterminate;
+
+ Child = menu = new OsuMenu(Direction.Vertical, true)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Items = new[]
+ {
+ new TernaryStateMenuItem("First"),
+ new TernaryStateMenuItem("Second") { State = { BindTarget = state } },
+ new TernaryStateMenuItem("Third") { State = { Value = TernaryState.True } },
+ }
+ };
+ });
+
+ checkState(TernaryState.Indeterminate);
+
+ click();
+ checkState(TernaryState.True);
+
+ click();
+ checkState(TernaryState.False);
+
+ click();
+ checkState(TernaryState.True);
+
+ click();
+ checkState(TernaryState.False);
+
+ AddStep("change state via bindable", () => state.Value = TernaryState.True);
+
+ void click() =>
+ AddStep("click", () =>
+ {
+ InputManager.MoveMouseTo(menu.ScreenSpaceDrawQuad.Centre);
+ InputManager.Click(MouseButton.Left);
+ });
+
+ void checkState(TernaryState expected)
+ => AddAssert($"state is {expected}", () => state.Value == expected);
+ }
+
+ [Test]
+ public void TestCustomState()
+ {
+ AddStep("create menu", () =>
+ {
+ Child = new OsuMenu(Direction.Vertical, true)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Items = new[]
+ {
+ new TestMenuItem("First", MenuItemType.Standard, getNextState),
+ new TestMenuItem("Second", MenuItemType.Standard, getNextState) { State = { Value = TestStates.State2 } },
+ new TestMenuItem("Third", MenuItemType.Standard, getNextState) { State = { Value = TestStates.State3 } },
+ }
+ };
+ });
+ }
+
+ private TestStates getNextState(TestStates state)
+ {
+ switch (state)
+ {
+ case TestStates.State1:
+ return TestStates.State2;
+
+ case TestStates.State2:
+ return TestStates.State3;
+
+ case TestStates.State3:
+ return TestStates.State1;
+ }
+
+ return TestStates.State1;
+ }
+
+ private class TestMenuItem : StatefulMenuItem
+ {
+ public TestMenuItem(string text, MenuItemType type, Func changeStateFunc)
+ : base(text, changeStateFunc, type)
+ {
+ }
+
+ public override IconUsage? GetIconForState(TestStates state)
+ {
+ switch (state)
+ {
+ case TestStates.State1:
+ return FontAwesome.Solid.DiceOne;
+
+ case TestStates.State2:
+ return FontAwesome.Solid.DiceTwo;
+
+ case TestStates.State3:
+ return FontAwesome.Solid.DiceThree;
+
+ default:
+ throw new ArgumentOutOfRangeException(nameof(state), state, null);
+ }
+ }
+ }
+
+ private enum TestStates
+ {
+ State1,
+ State2,
+ State3
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneToggleMenuItem.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneToggleMenuItem.cs
new file mode 100644
index 0000000000..2abda56a28
--- /dev/null
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneToggleMenuItem.cs
@@ -0,0 +1,34 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using osu.Framework.Graphics;
+using osu.Game.Graphics.UserInterface;
+
+namespace osu.Game.Tests.Visual.UserInterface
+{
+ public class TestSceneToggleMenuItem : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(OsuMenu),
+ typeof(ToggleMenuItem),
+ typeof(DrawableStatefulMenuItem)
+ };
+
+ public TestSceneToggleMenuItem()
+ {
+ Add(new OsuMenu(Direction.Vertical, true)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Items = new[]
+ {
+ new ToggleMenuItem("First"),
+ new ToggleMenuItem("Second") { State = { Value = true } }
+ }
+ });
+ }
+ }
+}
diff --git a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs
index 41d32d9448..9905e17824 100644
--- a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs
+++ b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs
@@ -102,7 +102,8 @@ namespace osu.Game.Tournament.Tests.Components
Content = "Okay okay, calm down guys. Let's do this!"
}));
- AddStep("multiple messages", () => testChannel.AddNewMessages(new Message(nextMessageId())
+ AddStep("multiple messages", () => testChannel.AddNewMessages(
+ new Message(nextMessageId())
{
Sender = admin,
Content = "I spam you!"
diff --git a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs
index f6c1be0e36..0908814537 100644
--- a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs
+++ b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs
@@ -131,6 +131,7 @@ namespace osu.Game.Tournament.Components
});
if (!string.IsNullOrEmpty(mods))
+ {
AddInternal(new Sprite
{
Texture = textures.Get($"mods/{mods}"),
@@ -139,6 +140,7 @@ namespace osu.Game.Tournament.Components
Margin = new MarginPadding(20),
Scale = new Vector2(0.5f)
});
+ }
}
private void matchChanged(ValueChangedEvent match)
diff --git a/osu.Game.Tournament/Components/TourneyVideo.cs b/osu.Game.Tournament/Components/TourneyVideo.cs
index 8582b1634c..206689ca1a 100644
--- a/osu.Game.Tournament/Components/TourneyVideo.cs
+++ b/osu.Game.Tournament/Components/TourneyVideo.cs
@@ -29,12 +29,14 @@ namespace osu.Game.Tournament.Components
};
}
else
+ {
InternalChild = video = new VideoSprite(stream)
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Clock = new FramedClock(manualClock = new ManualClock())
};
+ }
}
public bool Loop
diff --git a/osu.Game.Tournament/IPC/FileBasedIPC.cs b/osu.Game.Tournament/IPC/FileBasedIPC.cs
index e05d96e098..47f2bed77a 100644
--- a/osu.Game.Tournament/IPC/FileBasedIPC.cs
+++ b/osu.Game.Tournament/IPC/FileBasedIPC.cs
@@ -60,6 +60,7 @@ namespace osu.Game.Tournament.IPC
const string file_ipc_channel_filename = "ipc-channel.txt";
if (Storage.Exists(file_ipc_filename))
+ {
scheduled = Scheduler.AddDelayed(delegate
{
try
@@ -134,6 +135,7 @@ namespace osu.Game.Tournament.IPC
// file might be in use.
}
}, 250, true);
+ }
}
catch (Exception e)
{
diff --git a/osu.Game.Tournament/Models/LadderInfo.cs b/osu.Game.Tournament/Models/LadderInfo.cs
index 547c4eab08..5db0b01547 100644
--- a/osu.Game.Tournament/Models/LadderInfo.cs
+++ b/osu.Game.Tournament/Models/LadderInfo.cs
@@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Framework.Bindables;
+using osu.Game.Rulesets;
namespace osu.Game.Tournament.Models
{
@@ -14,6 +15,8 @@ namespace osu.Game.Tournament.Models
[Serializable]
public class LadderInfo
{
+ public Bindable Ruleset = new Bindable();
+
public BindableList Matches = new BindableList();
public BindableList Rounds = new BindableList();
public BindableList Teams = new BindableList();
diff --git a/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs
index b036350879..2c515edda7 100644
--- a/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs
+++ b/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs
@@ -266,12 +266,14 @@ namespace osu.Game.Tournament.Screens.Editors
drawableContainer.Clear();
if (Model.BeatmapInfo != null)
+ {
drawableContainer.Child = new TournamentBeatmapPanel(Model.BeatmapInfo, Model.Mods)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Width = 300
};
+ }
}
}
}
diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs
index e1f6d16623..11c2732d62 100644
--- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs
+++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs
@@ -12,7 +12,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Online.API;
-using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
@@ -24,7 +23,7 @@ namespace osu.Game.Tournament.Screens.Editors
public class TeamEditorScreen : TournamentEditorScreen
{
[Resolved]
- private Framework.Game game { get; set; }
+ private TournamentGameBase game { get; set; }
protected override BindableList Storage => LadderInfo.Teams;
@@ -198,6 +197,9 @@ namespace osu.Game.Tournament.Screens.Editors
[Resolved]
protected IAPIProvider API { get; private set; }
+ [Resolved]
+ private TournamentGameBase game { get; set; }
+
private readonly Bindable userId = new Bindable();
private readonly Container drawableContainer;
@@ -280,25 +282,7 @@ namespace osu.Game.Tournament.Screens.Editors
return;
}
- var req = new GetUserRequest(user.Id);
-
- req.Success += res =>
- {
- // TODO: this should be done in a better way.
- user.Username = res.Username;
- user.Country = res.Country;
- user.Cover = res.Cover;
-
- updatePanel();
- };
-
- req.Failure += _ =>
- {
- user.Id = 1;
- updatePanel();
- };
-
- API.Queue(req);
+ game.PopulateUser(user, updatePanel, updatePanel);
}, true);
}
diff --git a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
index 83a41a662f..66e68a0f37 100644
--- a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
+++ b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
@@ -81,8 +81,10 @@ namespace osu.Game.Tournament.Screens.Ladder
LadderInfo.Matches.ItemsRemoved += matches =>
{
foreach (var p in matches)
- foreach (var d in MatchesContainer.Where(d => d.Match == p))
- d.Expire();
+ {
+ foreach (var d in MatchesContainer.Where(d => d.Match == p))
+ d.Expire();
+ }
layout.Invalidate();
};
diff --git a/osu.Game.Tournament/Screens/SetupScreen.cs b/osu.Game.Tournament/Screens/SetupScreen.cs
index a67daa2756..8e1481d87c 100644
--- a/osu.Game.Tournament/Screens/SetupScreen.cs
+++ b/osu.Game.Tournament/Screens/SetupScreen.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@@ -10,6 +11,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Online.API;
using osu.Game.Overlays;
+using osu.Game.Rulesets;
using osu.Game.Tournament.IPC;
using osuTK;
using osuTK.Graphics;
@@ -28,6 +30,9 @@ namespace osu.Game.Tournament.Screens
[Resolved]
private IAPIProvider api { get; set; }
+ [Resolved]
+ private RulesetStore rulesets { get; set; }
+
[BackgroundDependencyLoader]
private void load()
{
@@ -85,7 +90,34 @@ namespace osu.Game.Tournament.Screens
Value = api?.LocalUser.Value.Username,
Failing = api?.IsLoggedIn != true,
Description = "In order to access the API and display metadata, a login is required."
- }
+ },
+ new LabelledDropdown
+ {
+ Label = "Ruleset",
+ Description = "Decides what stats are displayed and which ranks are retrieved for players",
+ Items = rulesets.AvailableRulesets,
+ Current = LadderInfo.Ruleset,
+ },
+ };
+ }
+
+ public class LabelledDropdown : LabelledComponent, T>
+ {
+ public LabelledDropdown()
+ : base(true)
+ {
+ }
+
+ public IEnumerable Items
+ {
+ get => Component.Items;
+ set => Component.Items = value;
+ }
+
+ protected override OsuDropdown CreateComponent() => new OsuDropdown
+ {
+ RelativeSizeAxes = Axes.X,
+ Width = 0.5f,
};
}
diff --git a/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs b/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs
index c901a5c7ef..47c923ff30 100644
--- a/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs
+++ b/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs
@@ -164,6 +164,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
if (team != null)
{
foreach (var p in team.Players)
+ {
players.Add(new OsuSpriteText
{
Text = p.Username,
@@ -172,6 +173,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft,
Origin = left ? Anchor.CentreRight : Anchor.CentreLeft,
});
+ }
}
}
diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs
index 3b7718c61d..f2a158971b 100644
--- a/osu.Game.Tournament/TournamentGameBase.cs
+++ b/osu.Game.Tournament/TournamentGameBase.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
using System.Drawing;
using System.IO;
using System.Linq;
@@ -21,11 +22,13 @@ using osu.Game.Graphics;
using osu.Game.Online.API.Requests;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
+using osu.Game.Users;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tournament
{
+ [Cached(typeof(TournamentGameBase))]
public abstract class TournamentGameBase : OsuGameBase
{
private const string bracket_filename = "bracket.json";
@@ -126,6 +129,8 @@ namespace osu.Game.Tournament
ladder = new LadderInfo();
}
+ Ruleset.BindTo(ladder.Ruleset);
+
dependencies.Cache(ladder);
bool addedInfo = false;
@@ -164,15 +169,17 @@ namespace osu.Game.Tournament
// link matches to rounds
foreach (var round in ladder.Rounds)
- foreach (var id in round.Matches)
{
- var found = ladder.Matches.FirstOrDefault(p => p.ID == id);
-
- if (found != null)
+ foreach (var id in round.Matches)
{
- found.Round.Value = round;
- if (round.StartDate.Value > found.Date.Value)
- found.Date.Value = round.StartDate.Value;
+ var found = ladder.Matches.FirstOrDefault(p => p.ID == id);
+
+ if (found != null)
+ {
+ found.Round.Value = round;
+ if (round.StartDate.Value > found.Date.Value)
+ found.Date.Value = round.StartDate.Value;
+ }
}
}
@@ -192,15 +199,13 @@ namespace osu.Game.Tournament
bool addedInfo = false;
foreach (var t in ladder.Teams)
- foreach (var p in t.Players)
- if (string.IsNullOrEmpty(p.Username))
+ {
+ foreach (var p in t.Players)
{
- var req = new GetUserRequest(p.Id);
- req.Perform(API);
- p.Username = req.Result.Username;
-
+ PopulateUser(p);
addedInfo = true;
}
+ }
return addedInfo;
}
@@ -213,19 +218,47 @@ namespace osu.Game.Tournament
bool addedInfo = false;
foreach (var r in ladder.Rounds)
- foreach (var b in r.Beatmaps)
- if (b.BeatmapInfo == null && b.ID > 0)
+ {
+ foreach (var b in r.Beatmaps)
{
- var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID });
- req.Perform(API);
- b.BeatmapInfo = req.Result?.ToBeatmap(RulesetStore);
+ if (b.BeatmapInfo == null && b.ID > 0)
+ {
+ var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID });
+ req.Perform(API);
+ b.BeatmapInfo = req.Result?.ToBeatmap(RulesetStore);
- addedInfo = true;
+ addedInfo = true;
+ }
}
+ }
return addedInfo;
}
+ public void PopulateUser(User user, Action success = null, Action failure = null)
+ {
+ var req = new GetUserRequest(user.Id, Ruleset.Value);
+
+ req.Success += res =>
+ {
+ user.Username = res.Username;
+ user.Statistics = res.Statistics;
+ user.Username = res.Username;
+ user.Country = res.Country;
+ user.Cover = res.Cover;
+
+ success?.Invoke();
+ };
+
+ req.Failure += _ =>
+ {
+ user.Id = 1;
+ failure?.Invoke();
+ };
+
+ API.Queue(req);
+ }
+
protected override void LoadComplete()
{
MenuCursorContainer.Cursor.AlwaysPresent = true; // required for tooltip display
diff --git a/osu.Game/Audio/PreviewTrack.cs b/osu.Game/Audio/PreviewTrack.cs
index 1234554e79..5df656e1e0 100644
--- a/osu.Game/Audio/PreviewTrack.cs
+++ b/osu.Game/Audio/PreviewTrack.cs
@@ -24,36 +24,37 @@ namespace osu.Game.Audio
///
public event Action Started;
- private Track track;
+ protected Track Track { get; private set; }
+
private bool hasStarted;
[BackgroundDependencyLoader]
private void load()
{
- track = GetTrack();
- if (track != null)
- track.Completed += Stop;
+ Track = GetTrack();
+ if (Track != null)
+ Track.Completed += Stop;
}
///
/// Length of the track.
///
- public double Length => track?.Length ?? 0;
+ public double Length => Track?.Length ?? 0;
///
/// The current track time.
///
- public double CurrentTime => track?.CurrentTime ?? 0;
+ public double CurrentTime => Track?.CurrentTime ?? 0;
///
/// Whether the track is loaded.
///
- public bool TrackLoaded => track?.IsLoaded ?? false;
+ public bool TrackLoaded => Track?.IsLoaded ?? false;
///
/// Whether the track is playing.
///
- public bool IsRunning => track?.IsRunning ?? false;
+ public bool IsRunning => Track?.IsRunning ?? false;
private ScheduledDelegate startDelegate;
@@ -63,7 +64,7 @@ namespace osu.Game.Audio
/// Whether the track is started or already playing.
public bool Start()
{
- if (track == null)
+ if (Track == null)
return false;
startDelegate = Schedule(() =>
@@ -73,7 +74,7 @@ namespace osu.Game.Audio
hasStarted = true;
- track.Restart();
+ Track.Restart();
Started?.Invoke();
});
@@ -87,7 +88,7 @@ namespace osu.Game.Audio
{
startDelegate?.Cancel();
- if (track == null)
+ if (Track == null)
return;
if (!hasStarted)
@@ -95,7 +96,7 @@ namespace osu.Game.Audio
hasStarted = false;
- track.Stop();
+ Track.Stop();
Stopped?.Invoke();
}
diff --git a/osu.Game/Audio/PreviewTrackManager.cs b/osu.Game/Audio/PreviewTrackManager.cs
index fad2b5a5e8..72b33c4073 100644
--- a/osu.Game/Audio/PreviewTrackManager.cs
+++ b/osu.Game/Audio/PreviewTrackManager.cs
@@ -55,6 +55,9 @@ namespace osu.Game.Audio
track.Stopped += () => Schedule(() =>
{
+ if (current != track)
+ return;
+
current = null;
audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, muteBindable);
});
@@ -85,7 +88,7 @@ namespace osu.Game.Audio
///
protected virtual TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TrackManagerPreviewTrack(beatmapSetInfo, trackStore);
- protected class TrackManagerPreviewTrack : PreviewTrack
+ public class TrackManagerPreviewTrack : PreviewTrack
{
public IPreviewTrackOwner Owner { get; private set; }
diff --git a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
index 5dbd67d304..e3320f62ac 100644
--- a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
@@ -144,16 +144,16 @@ namespace osu.Game.Beatmaps.Formats
var endTime = split.Length > 3 ? double.Parse(split[3], CultureInfo.InvariantCulture) : double.MaxValue;
var groupNumber = split.Length > 4 ? int.Parse(split[4]) : 0;
timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber);
- }
break;
+ }
case "L":
{
var startTime = double.Parse(split[1], CultureInfo.InvariantCulture);
var loopCount = int.Parse(split[2]);
timelineGroup = storyboardSprite?.AddLoop(startTime, loopCount);
- }
break;
+ }
default:
{
@@ -171,16 +171,16 @@ namespace osu.Game.Beatmaps.Formats
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue);
- }
break;
+ }
case "S":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startValue), new Vector2(endValue));
- }
break;
+ }
case "V":
{
@@ -189,16 +189,16 @@ namespace osu.Game.Beatmaps.Formats
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
- }
break;
+ }
case "R":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue));
- }
break;
+ }
case "M":
{
@@ -208,24 +208,24 @@ namespace osu.Game.Beatmaps.Formats
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
timelineGroup?.X.Add(easing, startTime, endTime, startX, endX);
timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY);
- }
break;
+ }
case "MX":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue);
- }
break;
+ }
case "MY":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue);
- }
break;
+ }
case "C":
{
@@ -238,8 +238,8 @@ namespace osu.Game.Beatmaps.Formats
timelineGroup?.Colour.Add(easing, startTime, endTime,
new Color4(startRed / 255f, startGreen / 255f, startBlue / 255f, 1),
new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1));
- }
break;
+ }
case "P":
{
@@ -259,14 +259,16 @@ namespace osu.Game.Beatmaps.Formats
timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime);
break;
}
- }
+
break;
+ }
default:
throw new InvalidDataException($@"Unknown command type: {commandType}");
}
- }
+
break;
+ }
}
}
}
diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs
index 3fc33e9f52..7c69a992dd 100644
--- a/osu.Game/Beatmaps/WorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/WorkingBeatmap.cs
@@ -133,8 +133,10 @@ namespace osu.Game.Beatmaps
obj.ApplyDefaults(converted.ControlPointInfo, converted.BeatmapInfo.BaseDifficulty);
foreach (var mod in mods.OfType())
- foreach (var obj in converted.HitObjects)
- mod.ApplyToHitObject(obj);
+ {
+ foreach (var obj in converted.HitObjects)
+ mod.ApplyToHitObject(obj);
+ }
processor?.PostProcess();
diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs
index 9fed8e03ac..8fa4eaf267 100644
--- a/osu.Game/Database/ArchiveModelManager.cs
+++ b/osu.Game/Database/ArchiveModelManager.cs
@@ -264,9 +264,12 @@ namespace osu.Game.Database
{
// for now, concatenate all .osu files in the set to create a unique hash.
MemoryStream hashable = new MemoryStream();
+
foreach (string file in reader.Filenames.Where(f => HashableFileTypes.Any(f.EndsWith)))
+ {
using (Stream s = reader.GetStream(file))
s.CopyTo(hashable);
+ }
return hashable.Length > 0 ? hashable.ComputeSHA2Hash() : null;
}
@@ -485,12 +488,16 @@ namespace osu.Game.Database
// import files to manager
foreach (string file in reader.Filenames)
+ {
using (Stream s = reader.GetStream(file))
+ {
fileInfos.Add(new TFileModel
{
Filename = FileSafety.PathStandardise(file.Substring(prefix.Length)),
FileInfo = files.Add(s)
});
+ }
+ }
return fileInfos;
}
@@ -651,8 +658,10 @@ namespace osu.Game.Database
private void handleEvent(Action a)
{
if (delayingEvents)
+ {
lock (queuedEvents)
queuedEvents.Add(a);
+ }
else
a.Invoke();
}
diff --git a/osu.Game/Graphics/Containers/ShakeContainer.cs b/osu.Game/Graphics/Containers/ShakeContainer.cs
index e5a6bcc28e..dca9df1e98 100644
--- a/osu.Game/Graphics/Containers/ShakeContainer.cs
+++ b/osu.Game/Graphics/Containers/ShakeContainer.cs
@@ -43,9 +43,11 @@ namespace osu.Game.Graphics.Containers
// if we don't have enough time for the second shake, skip it.
if (!maximumLength.HasValue || maximumLength >= ShakeDuration * 4)
+ {
sequence = sequence
.MoveToX(shake_amount, ShakeDuration, Easing.InOutSine).Then()
.MoveToX(-shake_amount, ShakeDuration, Easing.InOutSine).Then();
+ }
sequence.MoveToX(0, ShakeDuration / 2, Easing.InSine);
}
diff --git a/osu.Game/Graphics/UserInterface/DrawableOsuMenuItem.cs b/osu.Game/Graphics/UserInterface/DrawableOsuMenuItem.cs
new file mode 100644
index 0000000000..591ed3df83
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/DrawableOsuMenuItem.cs
@@ -0,0 +1,133 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.UserInterface;
+using osu.Framework.Input.Events;
+using osu.Game.Graphics.Sprites;
+using osuTK.Graphics;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ public class DrawableOsuMenuItem : Menu.DrawableMenuItem
+ {
+ public const int MARGIN_HORIZONTAL = 17;
+ public const int MARGIN_VERTICAL = 4;
+ private const int text_size = 17;
+ private const int transition_length = 80;
+
+ private SampleChannel sampleClick;
+ private SampleChannel sampleHover;
+
+ private TextContainer text;
+
+ public DrawableOsuMenuItem(MenuItem item)
+ : base(item)
+ {
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(AudioManager audio)
+ {
+ sampleHover = audio.Samples.Get(@"UI/generic-hover");
+ sampleClick = audio.Samples.Get(@"UI/generic-select");
+
+ BackgroundColour = Color4.Transparent;
+ BackgroundColourHover = OsuColour.FromHex(@"172023");
+
+ updateTextColour();
+ }
+
+ private void updateTextColour()
+ {
+ switch ((Item as OsuMenuItem)?.Type)
+ {
+ default:
+ case MenuItemType.Standard:
+ text.Colour = Color4.White;
+ break;
+
+ case MenuItemType.Destructive:
+ text.Colour = Color4.Red;
+ break;
+
+ case MenuItemType.Highlighted:
+ text.Colour = OsuColour.FromHex(@"ffcc22");
+ break;
+ }
+ }
+
+ protected override bool OnHover(HoverEvent e)
+ {
+ sampleHover.Play();
+ text.BoldText.FadeIn(transition_length, Easing.OutQuint);
+ text.NormalText.FadeOut(transition_length, Easing.OutQuint);
+ return base.OnHover(e);
+ }
+
+ protected override void OnHoverLost(HoverLostEvent e)
+ {
+ text.BoldText.FadeOut(transition_length, Easing.OutQuint);
+ text.NormalText.FadeIn(transition_length, Easing.OutQuint);
+ base.OnHoverLost(e);
+ }
+
+ protected override bool OnClick(ClickEvent e)
+ {
+ sampleClick.Play();
+ return base.OnClick(e);
+ }
+
+ protected sealed override Drawable CreateContent() => text = CreateTextContainer();
+ protected virtual TextContainer CreateTextContainer() => new TextContainer();
+
+ protected class TextContainer : Container, IHasText
+ {
+ public string Text
+ {
+ get => NormalText.Text;
+ set
+ {
+ NormalText.Text = value;
+ BoldText.Text = value;
+ }
+ }
+
+ public readonly SpriteText NormalText;
+ public readonly SpriteText BoldText;
+
+ public TextContainer()
+ {
+ Anchor = Anchor.CentreLeft;
+ Origin = Anchor.CentreLeft;
+
+ AutoSizeAxes = Axes.Both;
+
+ Children = new Drawable[]
+ {
+ NormalText = new OsuSpriteText
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Font = OsuFont.GetFont(size: text_size),
+ Margin = new MarginPadding { Horizontal = MARGIN_HORIZONTAL, Vertical = MARGIN_VERTICAL },
+ },
+ BoldText = new OsuSpriteText
+ {
+ AlwaysPresent = true,
+ Alpha = 0,
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold),
+ Margin = new MarginPadding { Horizontal = MARGIN_HORIZONTAL, Vertical = MARGIN_VERTICAL },
+ }
+ };
+ }
+ }
+ }
+}
diff --git a/osu.Game/Graphics/UserInterface/DrawableStatefulMenuItem.cs b/osu.Game/Graphics/UserInterface/DrawableStatefulMenuItem.cs
new file mode 100644
index 0000000000..3dc99f2dbe
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/DrawableStatefulMenuItem.cs
@@ -0,0 +1,72 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Sprites;
+using osuTK;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ public class DrawableStatefulMenuItem : DrawableOsuMenuItem
+ {
+ protected new StatefulMenuItem Item => (StatefulMenuItem)base.Item;
+
+ public DrawableStatefulMenuItem(StatefulMenuItem item)
+ : base(item)
+ {
+ }
+
+ protected override TextContainer CreateTextContainer() => new ToggleTextContainer(Item);
+
+ private class ToggleTextContainer : TextContainer
+ {
+ private readonly StatefulMenuItem menuItem;
+ private readonly Bindable
diff --git a/osu.iOS/AppDelegate.cs b/osu.iOS/AppDelegate.cs
index 164a182ebe..14e3627752 100644
--- a/osu.iOS/AppDelegate.cs
+++ b/osu.iOS/AppDelegate.cs
@@ -4,7 +4,6 @@
using System.Threading.Tasks;
using Foundation;
using osu.Framework.iOS;
-using osu.Framework.Threading;
using UIKit;
namespace osu.iOS
diff --git a/osu.iOS/osu.iOS.csproj b/osu.iOS/osu.iOS.csproj
index 378ac231c2..d60a3475e7 100644
--- a/osu.iOS/osu.iOS.csproj
+++ b/osu.iOS/osu.iOS.csproj
@@ -1,4 +1,4 @@
-
+
Debug
diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings
index eb9e3ffafb..44c5c05bc0 100644
--- a/osu.sln.DotSettings
+++ b/osu.sln.DotSettings
@@ -12,7 +12,7 @@
HINT
HINT
WARNING
-
+ WARNING
True
WARNING
WARNING
@@ -70,11 +70,20 @@
WARNING
WARNING
DO_NOT_SHOW
+ WARNING
+ WARNING
+ WARNING
+ WARNING
+ WARNING
+ WARNING
+ WARNING
+ WARNING
HINT
WARNING
DO_NOT_SHOW
WARNING
HINT
+ DO_NOT_SHOW
HINT
HINT
ERROR
@@ -125,6 +134,7 @@
WARNING
WARNING
WARNING
+ WARNING
WARNING
WARNING
ERROR
@@ -171,7 +181,7 @@
WARNING
WARNING
WARNING
- HINT
+ WARNING
WARNING
WARNING
WARNING
@@ -201,6 +211,7 @@
HINT
HINT
+ HINT
WARNING
WARNING
WARNING
@@ -218,9 +229,14 @@
WARNING
<?xml version="1.0" encoding="utf-16"?><Profile name="Code Cleanup (peppy)"><CSArrangeThisQualifier>True</CSArrangeThisQualifier><CSUseVar><BehavourStyle>CAN_CHANGE_TO_EXPLICIT</BehavourStyle><LocalVariableStyle>ALWAYS_EXPLICIT</LocalVariableStyle><ForeachVariableStyle>ALWAYS_EXPLICIT</ForeachVariableStyle></CSUseVar><CSOptimizeUsings><OptimizeUsings>True</OptimizeUsings><EmbraceInRegion>False</EmbraceInRegion><RegionName></RegionName></CSOptimizeUsings><CSShortenReferences>True</CSShortenReferences><CSReformatCode>True</CSReformatCode><CSUpdateFileHeader>True</CSUpdateFileHeader><CSCodeStyleAttributes ArrangeTypeAccessModifier="False" ArrangeTypeMemberAccessModifier="False" SortModifiers="True" RemoveRedundantParentheses="True" AddMissingParentheses="False" ArrangeBraces="False" ArrangeAttributes="False" ArrangeArgumentsStyle="False" /><XAMLCollapseEmptyTags>False</XAMLCollapseEmptyTags><CSFixBuiltinTypeReferences>True</CSFixBuiltinTypeReferences><CSArrangeQualifiers>True</CSArrangeQualifiers></Profile>
Code Cleanup (peppy)
- Required
- Required
- Required
+ RequiredForMultiline
+ RequiredForMultiline
+ RequiredForMultiline
+ RequiredForMultiline
+ RequiredForMultiline
+ RequiredForMultiline
+ RequiredForMultiline
+ RequiredForMultiline
Explicit
ExpressionBody
ExpressionBody
@@ -239,6 +255,10 @@
1
NEXT_LINE
MULTILINE
+ True
+ True
+ True
+ True
NEXT_LINE
1
1
@@ -289,397 +309,397 @@
SHA
SRGB
TK
- SS
- PP
- GMT
- QAT
- BNG
+ SS
+ PP
+ GMT
+ QAT
+ BNG
UI
False
HINT
<?xml version="1.0" encoding="utf-16"?>
<Patterns xmlns="urn:schemas-jetbrains-com:member-reordering-patterns">
- <TypePattern DisplayName="COM interfaces or structs">
- <TypePattern.Match>
- <Or>
- <And>
- <Kind Is="Interface" />
- <Or>
- <HasAttribute Name="System.Runtime.InteropServices.InterfaceTypeAttribute" />
- <HasAttribute Name="System.Runtime.InteropServices.ComImport" />
- </Or>
- </And>
- <Kind Is="Struct" />
- </Or>
- </TypePattern.Match>
- </TypePattern>
- <TypePattern DisplayName="NUnit Test Fixtures" RemoveRegions="All">
- <TypePattern.Match>
- <And>
- <Kind Is="Class" />
- <HasAttribute Name="NUnit.Framework.TestFixtureAttribute" Inherited="True" />
- </And>
- </TypePattern.Match>
- <Entry DisplayName="Setup/Teardown Methods">
- <Entry.Match>
- <And>
- <Kind Is="Method" />
- <Or>
- <HasAttribute Name="NUnit.Framework.SetUpAttribute" Inherited="True" />
- <HasAttribute Name="NUnit.Framework.TearDownAttribute" Inherited="True" />
- <HasAttribute Name="NUnit.Framework.FixtureSetUpAttribute" Inherited="True" />
- <HasAttribute Name="NUnit.Framework.FixtureTearDownAttribute" Inherited="True" />
- </Or>
- </And>
- </Entry.Match>
- </Entry>
- <Entry DisplayName="All other members" />
- <Entry Priority="100" DisplayName="Test Methods">
- <Entry.Match>
- <And>
- <Kind Is="Method" />
- <HasAttribute Name="NUnit.Framework.TestAttribute" />
- </And>
- </Entry.Match>
- <Entry.SortBy>
- <Name />
- </Entry.SortBy>
- </Entry>
- </TypePattern>
- <TypePattern DisplayName="Default Pattern">
- <Group DisplayName="Fields/Properties">
- <Group DisplayName="Public Fields">
- <Entry DisplayName="Constant Fields">
- <Entry.Match>
- <And>
- <Access Is="Public" />
- <Or>
- <Kind Is="Constant" />
- <Readonly />
- <And>
- <Static />
- <Readonly />
- </And>
- </Or>
- </And>
- </Entry.Match>
- </Entry>
- <Entry DisplayName="Static Fields">
- <Entry.Match>
- <And>
- <Access Is="Public" />
- <Static />
- <Not>
- <Readonly />
- </Not>
- <Kind Is="Field" />
- </And>
- </Entry.Match>
- </Entry>
- <Entry DisplayName="Normal Fields">
- <Entry.Match>
- <And>
- <Access Is="Public" />
- <Not>
- <Or>
- <Static />
- <Readonly />
- </Or>
- </Not>
- <Kind Is="Field" />
- </And>
- </Entry.Match>
- </Entry>
- </Group>
- <Entry DisplayName="Public Properties">
- <Entry.Match>
- <And>
- <Access Is="Public" />
- <Kind Is="Property" />
- </And>
- </Entry.Match>
- </Entry>
- <Group DisplayName="Internal Fields">
- <Entry DisplayName="Constant Fields">
- <Entry.Match>
- <And>
- <Access Is="Internal" />
- <Or>
- <Kind Is="Constant" />
- <Readonly />
- <And>
- <Static />
- <Readonly />
- </And>
- </Or>
- </And>
- </Entry.Match>
- </Entry>
- <Entry DisplayName="Static Fields">
- <Entry.Match>
- <And>
- <Access Is="Internal" />
- <Static />
- <Not>
- <Readonly />
- </Not>
- <Kind Is="Field" />
- </And>
- </Entry.Match>
- </Entry>
- <Entry DisplayName="Normal Fields">
- <Entry.Match>
- <And>
- <Access Is="Internal" />
- <Not>
- <Or>
- <Static />
- <Readonly />
- </Or>
- </Not>
- <Kind Is="Field" />
- </And>
- </Entry.Match>
- </Entry>
- </Group>
- <Entry DisplayName="Internal Properties">
- <Entry.Match>
- <And>
- <Access Is="Internal" />
- <Kind Is="Property" />
- </And>
- </Entry.Match>
- </Entry>
- <Group DisplayName="Protected Fields">
- <Entry DisplayName="Constant Fields">
- <Entry.Match>
- <And>
- <Access Is="Protected" />
- <Or>
- <Kind Is="Constant" />
- <Readonly />
- <And>
- <Static />
- <Readonly />
- </And>
- </Or>
- </And>
- </Entry.Match>
- </Entry>
- <Entry DisplayName="Static Fields">
- <Entry.Match>
- <And>
- <Access Is="Protected" />
- <Static />
- <Not>
- <Readonly />
- </Not>
- <Kind Is="Field" />
- </And>
- </Entry.Match>
- </Entry>
- <Entry DisplayName="Normal Fields">
- <Entry.Match>
- <And>
- <Access Is="Protected" />
- <Not>
- <Or>
- <Static />
- <Readonly />
- </Or>
- </Not>
- <Kind Is="Field" />
- </And>
- </Entry.Match>
- </Entry>
- </Group>
- <Entry DisplayName="Protected Properties">
- <Entry.Match>
- <And>
- <Access Is="Protected" />
- <Kind Is="Property" />
- </And>
- </Entry.Match>
- </Entry>
- <Group DisplayName="Private Fields">
- <Entry DisplayName="Constant Fields">
- <Entry.Match>
- <And>
- <Access Is="Private" />
- <Or>
- <Kind Is="Constant" />
- <Readonly />
- <And>
- <Static />
- <Readonly />
- </And>
- </Or>
- </And>
- </Entry.Match>
- </Entry>
- <Entry DisplayName="Static Fields">
- <Entry.Match>
- <And>
- <Access Is="Private" />
- <Static />
- <Not>
- <Readonly />
- </Not>
- <Kind Is="Field" />
- </And>
- </Entry.Match>
- </Entry>
- <Entry DisplayName="Normal Fields">
- <Entry.Match>
- <And>
- <Access Is="Private" />
- <Not>
- <Or>
- <Static />
- <Readonly />
- </Or>
- </Not>
- <Kind Is="Field" />
- </And>
- </Entry.Match>
- </Entry>
- </Group>
- <Entry DisplayName="Private Properties">
- <Entry.Match>
- <And>
- <Access Is="Private" />
- <Kind Is="Property" />
- </And>
- </Entry.Match>
- </Entry>
- </Group>
- <Group DisplayName="Constructor/Destructor">
- <Entry DisplayName="Ctor">
- <Entry.Match>
- <Kind Is="Constructor" />
- </Entry.Match>
- </Entry>
- <Region Name="Disposal">
- <Entry DisplayName="Dtor">
- <Entry.Match>
- <Kind Is="Destructor" />
- </Entry.Match>
- </Entry>
- <Entry DisplayName="Dispose()">
- <Entry.Match>
- <And>
- <Access Is="Public" />
- <Kind Is="Method" />
- <Name Is="Dispose" />
- </And>
- </Entry.Match>
- </Entry>
- <Entry DisplayName="Dispose(true)">
- <Entry.Match>
- <And>
- <Access Is="Protected" />
- <Or>
- <Virtual />
- <Override />
- </Or>
- <Kind Is="Method" />
- <Name Is="Dispose" />
- </And>
- </Entry.Match>
- </Entry>
- </Region>
- </Group>
- <Group DisplayName="Methods">
- <Group DisplayName="Public">
- <Entry DisplayName="Static Methods">
- <Entry.Match>
- <And>
- <Access Is="Public" />
- <Static />
- <Kind Is="Method" />
- </And>
- </Entry.Match>
- </Entry>
- <Entry DisplayName="Methods">
- <Entry.Match>
- <And>
- <Access Is="Public" />
- <Not>
- <Static />
- </Not>
- <Kind Is="Method" />
- </And>
- </Entry.Match>
- </Entry>
- </Group>
- <Group DisplayName="Internal">
- <Entry DisplayName="Static Methods">
- <Entry.Match>
- <And>
- <Access Is="Internal" />
- <Static />
- <Kind Is="Method" />
- </And>
- </Entry.Match>
- </Entry>
- <Entry DisplayName="Methods">
- <Entry.Match>
- <And>
- <Access Is="Internal" />
- <Not>
- <Static />
- </Not>
- <Kind Is="Method" />
- </And>
- </Entry.Match>
- </Entry>
- </Group>
- <Group DisplayName="Protected">
- <Entry DisplayName="Static Methods">
- <Entry.Match>
- <And>
- <Access Is="Protected" />
- <Static />
- <Kind Is="Method" />
- </And>
- </Entry.Match>
- </Entry>
- <Entry DisplayName="Methods">
- <Entry.Match>
- <And>
- <Access Is="Protected" />
- <Not>
- <Static />
- </Not>
- <Kind Is="Method" />
- </And>
- </Entry.Match>
- </Entry>
- </Group>
- <Group DisplayName="Private">
- <Entry DisplayName="Static Methods">
- <Entry.Match>
- <And>
- <Access Is="Private" />
- <Static />
- <Kind Is="Method" />
- </And>
- </Entry.Match>
- </Entry>
- <Entry DisplayName="Methods">
- <Entry.Match>
- <And>
- <Access Is="Private" />
- <Not>
- <Static />
- </Not>
- <Kind Is="Method" />
- </And>
- </Entry.Match>
- </Entry>
- </Group>
- </Group>
- </TypePattern>
+ <TypePattern DisplayName="COM interfaces or structs">
+ <TypePattern.Match>
+ <Or>
+ <And>
+ <Kind Is="Interface" />
+ <Or>
+ <HasAttribute Name="System.Runtime.InteropServices.InterfaceTypeAttribute" />
+ <HasAttribute Name="System.Runtime.InteropServices.ComImport" />
+ </Or>
+ </And>
+ <Kind Is="Struct" />
+ </Or>
+ </TypePattern.Match>
+ </TypePattern>
+ <TypePattern DisplayName="NUnit Test Fixtures" RemoveRegions="All">
+ <TypePattern.Match>
+ <And>
+ <Kind Is="Class" />
+ <HasAttribute Name="NUnit.Framework.TestFixtureAttribute" Inherited="True" />
+ </And>
+ </TypePattern.Match>
+ <Entry DisplayName="Setup/Teardown Methods">
+ <Entry.Match>
+ <And>
+ <Kind Is="Method" />
+ <Or>
+ <HasAttribute Name="NUnit.Framework.SetUpAttribute" Inherited="True" />
+ <HasAttribute Name="NUnit.Framework.TearDownAttribute" Inherited="True" />
+ <HasAttribute Name="NUnit.Framework.FixtureSetUpAttribute" Inherited="True" />
+ <HasAttribute Name="NUnit.Framework.FixtureTearDownAttribute" Inherited="True" />
+ </Or>
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="All other members" />
+ <Entry Priority="100" DisplayName="Test Methods">
+ <Entry.Match>
+ <And>
+ <Kind Is="Method" />
+ <HasAttribute Name="NUnit.Framework.TestAttribute" />
+ </And>
+ </Entry.Match>
+ <Entry.SortBy>
+ <Name />
+ </Entry.SortBy>
+ </Entry>
+ </TypePattern>
+ <TypePattern DisplayName="Default Pattern">
+ <Group DisplayName="Fields/Properties">
+ <Group DisplayName="Public Fields">
+ <Entry DisplayName="Constant Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Public" />
+ <Or>
+ <Kind Is="Constant" />
+ <Readonly />
+ <And>
+ <Static />
+ <Readonly />
+ </And>
+ </Or>
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Static Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Public" />
+ <Static />
+ <Not>
+ <Readonly />
+ </Not>
+ <Kind Is="Field" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Normal Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Public" />
+ <Not>
+ <Or>
+ <Static />
+ <Readonly />
+ </Or>
+ </Not>
+ <Kind Is="Field" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Entry DisplayName="Public Properties">
+ <Entry.Match>
+ <And>
+ <Access Is="Public" />
+ <Kind Is="Property" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Group DisplayName="Internal Fields">
+ <Entry DisplayName="Constant Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Internal" />
+ <Or>
+ <Kind Is="Constant" />
+ <Readonly />
+ <And>
+ <Static />
+ <Readonly />
+ </And>
+ </Or>
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Static Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Internal" />
+ <Static />
+ <Not>
+ <Readonly />
+ </Not>
+ <Kind Is="Field" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Normal Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Internal" />
+ <Not>
+ <Or>
+ <Static />
+ <Readonly />
+ </Or>
+ </Not>
+ <Kind Is="Field" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Entry DisplayName="Internal Properties">
+ <Entry.Match>
+ <And>
+ <Access Is="Internal" />
+ <Kind Is="Property" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Group DisplayName="Protected Fields">
+ <Entry DisplayName="Constant Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Protected" />
+ <Or>
+ <Kind Is="Constant" />
+ <Readonly />
+ <And>
+ <Static />
+ <Readonly />
+ </And>
+ </Or>
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Static Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Protected" />
+ <Static />
+ <Not>
+ <Readonly />
+ </Not>
+ <Kind Is="Field" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Normal Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Protected" />
+ <Not>
+ <Or>
+ <Static />
+ <Readonly />
+ </Or>
+ </Not>
+ <Kind Is="Field" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Entry DisplayName="Protected Properties">
+ <Entry.Match>
+ <And>
+ <Access Is="Protected" />
+ <Kind Is="Property" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Group DisplayName="Private Fields">
+ <Entry DisplayName="Constant Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Private" />
+ <Or>
+ <Kind Is="Constant" />
+ <Readonly />
+ <And>
+ <Static />
+ <Readonly />
+ </And>
+ </Or>
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Static Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Private" />
+ <Static />
+ <Not>
+ <Readonly />
+ </Not>
+ <Kind Is="Field" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Normal Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Private" />
+ <Not>
+ <Or>
+ <Static />
+ <Readonly />
+ </Or>
+ </Not>
+ <Kind Is="Field" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Entry DisplayName="Private Properties">
+ <Entry.Match>
+ <And>
+ <Access Is="Private" />
+ <Kind Is="Property" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Group DisplayName="Constructor/Destructor">
+ <Entry DisplayName="Ctor">
+ <Entry.Match>
+ <Kind Is="Constructor" />
+ </Entry.Match>
+ </Entry>
+ <Region Name="Disposal">
+ <Entry DisplayName="Dtor">
+ <Entry.Match>
+ <Kind Is="Destructor" />
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Dispose()">
+ <Entry.Match>
+ <And>
+ <Access Is="Public" />
+ <Kind Is="Method" />
+ <Name Is="Dispose" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Dispose(true)">
+ <Entry.Match>
+ <And>
+ <Access Is="Protected" />
+ <Or>
+ <Virtual />
+ <Override />
+ </Or>
+ <Kind Is="Method" />
+ <Name Is="Dispose" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Region>
+ </Group>
+ <Group DisplayName="Methods">
+ <Group DisplayName="Public">
+ <Entry DisplayName="Static Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Public" />
+ <Static />
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Public" />
+ <Not>
+ <Static />
+ </Not>
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Group DisplayName="Internal">
+ <Entry DisplayName="Static Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Internal" />
+ <Static />
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Internal" />
+ <Not>
+ <Static />
+ </Not>
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Group DisplayName="Protected">
+ <Entry DisplayName="Static Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Protected" />
+ <Static />
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Protected" />
+ <Not>
+ <Static />
+ </Not>
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Group DisplayName="Private">
+ <Entry DisplayName="Static Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Private" />
+ <Static />
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Private" />
+ <Not>
+ <Static />
+ </Not>
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ </Group>
+ </TypePattern>
</Patterns>
Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
See the LICENCE file in the repository root for full licence text.
@@ -774,7 +794,7 @@ Origin = Anchor.$anchor$,
True
InternalChildren = new Drawable[]
{
- $END$
+ $END$
};
True
True
@@ -787,12 +807,12 @@ Origin = Anchor.$anchor$,
True
new GridContainer
{
- RelativeSizeAxes = Axes.Both,
- Content = new[]
- {
- new Drawable[] { $END$ },
- new Drawable[] { }
- }
+ RelativeSizeAxes = Axes.Both,
+ Content = new[]
+ {
+ new Drawable[] { $END$ },
+ new Drawable[] { }
+ }
};
True
True
@@ -805,12 +825,12 @@ Origin = Anchor.$anchor$,
True
new FillFlowContainer
{
- RelativeSizeAxes = Axes.Both,
- Direction = FillDirection.Vertical,
- Children = new Drawable[]
- {
- $END$
- }
+ RelativeSizeAxes = Axes.Both,
+ Direction = FillDirection.Vertical,
+ Children = new Drawable[]
+ {
+ $END$
+ }
},
True
True
@@ -823,11 +843,11 @@ Origin = Anchor.$anchor$,
True
new Container
{
- RelativeSizeAxes = Axes.Both,
- Children = new Drawable[]
- {
- $END$
- }
+ RelativeSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ $END$
+ }
},
True
True
@@ -841,7 +861,7 @@ Origin = Anchor.$anchor$,
[BackgroundDependencyLoader]
private void load()
{
- $END$
+ $END$
}
True
True
@@ -854,8 +874,8 @@ private void load()
True
new Box
{
- Colour = Color4.Black,
- RelativeSizeAxes = Axes.Both,
+ Colour = Color4.Black,
+ RelativeSizeAxes = Axes.Both,
},
True
True
@@ -868,7 +888,7 @@ private void load()
True
Children = new Drawable[]
{
- $END$
+ $END$
};
True
True