mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 08:20:00 +09:00
Update with PopulateAttributes() removal
This commit is contained in:
@ -24,8 +24,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing
|
||||
/// </summary>
|
||||
public readonly double StrainTime;
|
||||
|
||||
public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double timeRate, float halfCatcherWidth)
|
||||
: base(hitObject, lastObject, timeRate)
|
||||
public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, float halfCatcherWidth)
|
||||
: base(hitObject, lastObject, clockRate)
|
||||
{
|
||||
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
|
||||
var scalingFactor = normalized_hitobject_radius / halfCatcherWidth;
|
||||
|
Reference in New Issue
Block a user