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Use SortedStatistics where needed
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@ -82,7 +82,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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new TableColumn("max combo", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 70, maxSize: 90))
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};
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foreach (var statistic in score.Statistics)
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foreach (var statistic in score.SortedStatistics)
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columns.Add(new TableColumn(statistic.Key.GetDescription(), Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 50, maxSize: 70)));
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columns.AddRange(new[]
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@ -150,7 +150,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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}
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});
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foreach (var kvp in score.Statistics)
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foreach (var kvp in score.SortedStatistics)
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{
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content.Add(new OsuSpriteText
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{
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