Update test scene

This commit is contained in:
Dean Herbert
2019-12-06 11:26:50 +09:00
parent 12a9843835
commit 28400aa865
5 changed files with 17 additions and 25 deletions

View File

@ -13,9 +13,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Objects;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osuTK;
@ -38,13 +36,10 @@ namespace osu.Game.Tests.Visual.Editor
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
var editorBeatmap = new EditorBeatmap<OsuHitObject>(
(Beatmap<OsuHitObject>)
CreateWorkingBeatmap(new OsuRuleset().RulesetInfo).GetPlayableBeatmap(new OsuRuleset().RulesetInfo, new Mod[] { })
);
Beatmap.Value = new WaveformTestBeatmap(audio);
var editorBeatmap = new EditorBeatmap<HitObject>((Beatmap<HitObject>)Beatmap.Value.Beatmap);
Children = new Drawable[]
{
new FillFlowContainer
@ -60,6 +55,7 @@ namespace osu.Game.Tests.Visual.Editor
},
new TimelineArea
{
Child = new TimelineHitObjectDisplay(editorBeatmap),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,