Fix isDisplayed never actually being set

This commit is contained in:
Dean Herbert
2022-07-21 12:40:27 +09:00
parent 728e22fbce
commit 285516b111

View File

@ -131,9 +131,13 @@ namespace osu.Game.Graphics.UserInterface
private void displayTemporarily() private void displayTemporarily()
{ {
if (!isDisplayed) if (!isDisplayed)
{
mainContent.FadeTo(1, 300, Easing.OutQuint); mainContent.FadeTo(1, 300, Easing.OutQuint);
isDisplayed = true;
}
fadeOutDelegate?.Cancel(); fadeOutDelegate?.Cancel();
fadeOutDelegate = null;
if (!IsHovered) if (!IsHovered)
{ {