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https://github.com/osukey/osukey.git
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Fix FlowContainers.
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@ -80,8 +80,9 @@ namespace osu.Game.GameModes.Menu
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{
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{
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Direction = FlowDirection.HorizontalOnly,
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Direction = FlowDirection.HorizontalOnly,
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Spacing = new Vector2(-wedge_width, 0),
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Spacing = new Vector2(-wedge_width, 0),
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Children = new Drawable[]
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Children = new[]
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{
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{
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settingsButton = new Button(@"settings", @"options", FontAwesome.gear, new Color4(85, 85, 85, 255), OnSettings, -wedge_width, Key.O),
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settingsButton = new Button(@"settings", @"options", FontAwesome.gear, new Color4(85, 85, 85, 255), OnSettings, -wedge_width, Key.O),
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backButton = new Button(@"back", @"back", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -wedge_width, Key.Escape),
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backButton = new Button(@"back", @"back", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -wedge_width, Key.Escape),
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@ -45,6 +45,7 @@ namespace osu.Game.Online.Chat.Display
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{
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{
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Direction = FlowDirection.VerticalOnly,
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Direction = FlowDirection.VerticalOnly,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(1, 1)
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Spacing = new Vector2(1, 1)
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}
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}
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}
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}
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@ -57,6 +57,7 @@ namespace osu.Game.Overlays
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{
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{
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Direction = FlowDirection.HorizontalOnly,
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Direction = FlowDirection.HorizontalOnly,
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RelativeSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new ToolbarButton
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new ToolbarButton
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@ -85,6 +86,7 @@ namespace osu.Game.Overlays
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Origin = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Direction = FlowDirection.HorizontalOnly,
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Direction = FlowDirection.HorizontalOnly,
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RelativeSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Children = new []
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Children = new []
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{
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{
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new ToolbarButton
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new ToolbarButton
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@ -77,6 +77,7 @@ namespace osu.Game.Overlays
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Origin = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Padding = new MarginPadding { Left = 5, Right = 5 },
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Padding = new MarginPadding { Left = 5, Right = 5 },
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RelativeSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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DrawableIcon = new TextAwesome
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DrawableIcon = new TextAwesome
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@ -95,6 +96,7 @@ namespace osu.Game.Overlays
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tooltipContainer = new FlowContainer
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tooltipContainer = new FlowContainer
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{
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{
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Direction = FlowDirection.VerticalOnly,
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Direction = FlowDirection.VerticalOnly,
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Position = new Vector2(5, -5),
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Position = new Vector2(5, -5),
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Alpha = 0,
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Alpha = 0,
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@ -44,6 +44,7 @@ namespace osu.Game.Overlays
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modeButtons = new FlowContainer
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modeButtons = new FlowContainer
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{
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{
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RelativeSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Direction = FlowDirection.HorizontalOnly,
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Direction = FlowDirection.HorizontalOnly,
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Anchor = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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@ -42,6 +42,7 @@ namespace osu.Game
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{
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{
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volumeMetersContainer = new FlowContainer
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volumeMetersContainer = new FlowContainer
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{
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.BottomRight,
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Position = new Vector2(10, 30),
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Position = new Vector2(10, 30),
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