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Ensure hold for menu button fades out if the cursor is never moved
Closes https://github.com/ppy/osu/discussions/16669.
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@ -80,7 +80,7 @@ namespace osu.Game.Screens.Play.HUD
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base.LoadComplete();
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}
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private float positionalAdjust;
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private float positionalAdjust = 1; // Start at 1 to handle the case where a user never send positional input.
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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