diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs index c0eea3ce22..4e276fddb7 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs @@ -6,7 +6,6 @@ using OpenTK.Input; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Game.Rulesets.Mania.Judgements; -using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Mania.Objects.Drawables diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index 68d2023109..f23fab6d1b 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -20,8 +20,8 @@ namespace osu.Game.Rulesets.Objects.Drawables { private readonly BindableDouble lifetimeOffset = new BindableDouble(); /// - /// Time offset before at which this becomes visible and the time offset - /// after or at which it expires. + /// Time offset before the hit object start time at which this becomes visible and the time offset + /// after the hit object's end time after which it expires. /// /// /// This provides only a default life time range, however classes inheriting from should expire their state through diff --git a/osu.Game/Rulesets/Timing/DrawableTimingSection.cs b/osu.Game/Rulesets/Timing/DrawableTimingSection.cs index 1f1abc9bb4..d759a7caa6 100644 --- a/osu.Game/Rulesets/Timing/DrawableTimingSection.cs +++ b/osu.Game/Rulesets/Timing/DrawableTimingSection.cs @@ -11,7 +11,6 @@ using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using OpenTK; using osu.Game.Rulesets.Objects.Types; -using System; namespace osu.Game.Rulesets.Timing { @@ -84,7 +83,7 @@ namespace osu.Game.Rulesets.Timing private Cached durationBacking = new Cached(); /// /// The maximum duration of any one hit object inside this . This is calculated as the maximum - /// end time between all hit objects relative to this 's . + /// end time between all hit objects relative to this 's . /// public double Duration => durationBacking.EnsureValid() ? durationBacking.Value diff --git a/osu.Game/Rulesets/Timing/SpeedAdjustmentContainer.cs b/osu.Game/Rulesets/Timing/SpeedAdjustmentContainer.cs index b5973099d2..0024b3c9c8 100644 --- a/osu.Game/Rulesets/Timing/SpeedAdjustmentContainer.cs +++ b/osu.Game/Rulesets/Timing/SpeedAdjustmentContainer.cs @@ -7,8 +7,6 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Objects.Drawables; using OpenTK; -using System.Linq; -using System; namespace osu.Game.Rulesets.Timing {