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Fix typo in comment
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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@ -751,7 +751,7 @@ namespace osu.Game.Screens.Select
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public CarouselRoot(BeatmapCarousel carousel)
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public CarouselRoot(BeatmapCarousel carousel)
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{
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{
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// root should always remaing selected. if not, PerformSelection will not be called.
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// root should always remain selected. if not, PerformSelection will not be called.
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State.Value = CarouselItemState.Selected;
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State.Value = CarouselItemState.Selected;
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State.ValueChanged += state => State.Value = CarouselItemState.Selected;
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State.ValueChanged += state => State.Value = CarouselItemState.Selected;
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