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Don't confine the cursor trail
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@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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InternalChild = fadeContainer = new Container
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InternalChild = fadeContainer = new Container
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Child = cursorTrail = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.CursorTrail), _ => new DefaultCursorTrail())
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Child = cursorTrail = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.CursorTrail), _ => new DefaultCursorTrail(), confineMode: ConfineMode.NoScaling)
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};
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};
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}
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}
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