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Apply nullability to osu!catch skinning classes
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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@ -18,10 +16,10 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class DefaultHitExplosion : CompositeDrawable, IHitExplosion
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{
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private CircularContainer largeFaint;
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private CircularContainer smallFaint;
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private CircularContainer directionalGlow1;
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private CircularContainer directionalGlow2;
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private CircularContainer largeFaint = null!;
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private CircularContainer smallFaint = null!;
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private CircularContainer directionalGlow1 = null!;
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private CircularContainer directionalGlow2 = null!;
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[BackgroundDependencyLoader]
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private void load()
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