Initial pass of map pool screen design update

This commit is contained in:
Dean Herbert
2020-03-07 13:51:11 +09:00
parent aed52179f0
commit 2981730442
2 changed files with 7 additions and 20 deletions

View File

@ -42,6 +42,11 @@ namespace osu.Game.Tournament.Screens.MapPool
{
InternalChildren = new Drawable[]
{
new TourneyVideo("gameplay")
{
Loop = true,
RelativeSizeAxes = Axes.Both,
},
new MatchHeader(),
mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
{