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Actually add the background
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@ -80,7 +80,7 @@ namespace osu.Game.Graphics.Containers
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get => background;
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get => background;
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set
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set
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{
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{
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background = value;
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base.Add(background = value);
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background.BlurTo(blurTarget, 0, Easing.OutQuint);
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background.BlurTo(blurTarget, 0, Easing.OutQuint);
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}
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}
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}
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}
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