Hacky way to make osu! and taiko work again.

This commit is contained in:
smoogipooo
2017-09-06 17:44:51 +09:00
parent 63b61ce669
commit 29941019a5
3 changed files with 3 additions and 3 deletions

View File

@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
UpdatePreemptState();
var offset = Time.Current - ((HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime);
var offset = !AllJudged ? 0 : Time.Current - ((HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime);
using (BeginDelayedSequence(TIME_PREEMPT + offset, true))
UpdateCurrentState(state);
}