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Merge branch 'master' into TextLengthLimit
This commit is contained in:
@ -1,28 +1,26 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input;
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using osu.Game.Graphics.Sprites;
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using OpenTK.Graphics;
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using osuTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Input.Bindings;
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namespace osu.Game.Graphics.UserInterface
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{
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public class OsuTextBox : TextBox
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public class OsuTextBox : TextBox, IKeyBindingHandler<GlobalAction>
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{
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protected override Color4 BackgroundUnfocused => Color4.Black.Opacity(0.5f);
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protected override Color4 BackgroundFocused => OsuColour.Gray(0.3f).Opacity(0.8f);
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protected override Color4 BackgroundCommit => BorderColour;
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protected override float LeftRightPadding => 10;
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protected override SpriteText CreatePlaceholder() => new OsuSpriteText
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{
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Font = @"Exo2.0-MediumItalic",
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Font = OsuFont.GetFont(italics: true),
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Colour = new Color4(180, 180, 180, 255),
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Margin = new MarginPadding { Left = 2 },
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};
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@ -34,31 +32,43 @@ namespace osu.Game.Graphics.UserInterface
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CornerRadius = 5;
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LengthLimit = 1000;
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Current.DisabledChanged += disabled =>
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{
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Alpha = disabled ? 0.3f : 1;
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};
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Current.DisabledChanged += disabled => { Alpha = disabled ? 0.3f : 1; };
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colour)
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{
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BorderColour = colour.Yellow;
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BackgroundUnfocused = Color4.Black.Opacity(0.5f);
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BackgroundFocused = OsuColour.Gray(0.3f).Opacity(0.8f);
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BackgroundCommit = BorderColour = colour.Yellow;
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}
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protected override void OnFocus(InputState state)
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protected override void OnFocus(FocusEvent e)
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{
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BorderThickness = 3;
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base.OnFocus(state);
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base.OnFocus(e);
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}
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protected override void OnFocusLost(InputState state)
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protected override void OnFocusLost(FocusLostEvent e)
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{
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BorderThickness = 0;
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base.OnFocusLost(state);
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base.OnFocusLost(e);
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}
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protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), TextSize = CalculatedTextSize };
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protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), Font = OsuFont.GetFont(size: CalculatedTextSize) };
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public virtual bool OnPressed(GlobalAction action)
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{
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if (action == GlobalAction.Back)
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{
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KillFocus();
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return true;
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}
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return false;
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}
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public bool OnReleased(GlobalAction action) => false;
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}
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}
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