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Rename "Hidden" to "Collapsed"
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@ -15,7 +15,7 @@ namespace osu.Game.Screens.Select.Carousel
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public CarouselBeatmap(BeatmapInfo beatmap)
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{
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Beatmap = beatmap;
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State.Value = CarouselItemState.Hidden;
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State.Value = CarouselItemState.Collapsed;
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}
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protected override DrawableCarouselItem CreateDrawableRepresentation() => new DrawableCarouselBeatmap(this);
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