Add handling of beatmap links on startup

This commit is contained in:
Dean Herbert
2022-02-18 16:06:38 +09:00
parent 98aaf83177
commit 29c5683ba3
3 changed files with 79 additions and 1 deletions

View File

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Navigation
{
public class TestSceneStartupBeatmapSetDisplay : OsuGameTestScene
{
protected override TestOsuGame CreateTestGame() => new TestOsuGame(LocalStorage, API, new[] { "osu://s/1" });
[Test]
public void TestBeatmapSetLink()
{
AddUntilStep("Beatmap overlay displayed", () => Game.ChildrenOfType<BeatmapSetOverlay>().FirstOrDefault()?.State.Value == Visibility.Visible);
}
}
}