diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs index 19da31a91b..b314d95597 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs @@ -34,6 +34,8 @@ namespace osu.Game.Tests.Visual.UserInterface [SetUp] public void SetUp() => Schedule(() => { + InputManager.MoveMouseTo(Vector2.Zero); + TimeToCompleteProgress = 2000; progressingNotifications.Clear(); @@ -326,7 +328,7 @@ namespace osu.Game.Tests.Visual.UserInterface { SimpleNotification notification = null!; AddStep(@"post", () => notificationOverlay.Post(notification = new BackgroundNotification { Text = @"Welcome to osu!. Enjoy your stay!" })); - AddUntilStep("check is toast", () => !notification.IsInToastTray); + AddUntilStep("check is toast", () => notification.IsInToastTray); AddAssert("light is not visible", () => notification.ChildrenOfType().Single().Alpha == 0); AddUntilStep("wait for forward to overlay", () => !notification.IsInToastTray);