diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs index a4a7ac5c9d..d613ce649a 100644 --- a/osu.Game/Screens/Select/FilterControl.cs +++ b/osu.Game/Screens/Select/FilterControl.cs @@ -137,6 +137,8 @@ namespace osu.Game.Screens.Select public void Deactivate() { + searchTextBox.ReadOnly = true; + searchTextBox.HoldFocus = false; if (searchTextBox.HasFocus) GetContainingInputManager().ChangeFocus(searchTextBox); @@ -144,6 +146,7 @@ namespace osu.Game.Screens.Select public void Activate() { + searchTextBox.ReadOnly = false; searchTextBox.HoldFocus = true; } diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index 9e2f5761dd..8b0547376d 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -56,6 +56,7 @@ namespace osu.Game.Screens.Select switch (e.Key) { case Key.Enter: + case Key.KeypadEnter: // this is a special hard-coded case; we can't rely on OnPressed (of SongSelect) as GlobalActionContainer is // matching with exact modifier consideration (so Ctrl+Enter would be ignored). FinaliseSelection();