Start implementing legacy decoder

This commit is contained in:
Drew DeVault
2016-10-07 15:09:52 -04:00
committed by Dean Herbert
parent c9a057b510
commit 2a3f047895
8 changed files with 236 additions and 5 deletions

View File

@ -5,6 +5,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Game.Beatmaps.IO;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Graphics.Cursor;
@ -34,6 +35,7 @@ namespace osu.Game
{
base.Load(game);
OszArchiveReader.Register();
Beatmaps = new BeatmapDatabase(Host.Storage);
//this completely overrides the framework default. will need to change once we make a proper FontStore.