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@ -225,8 +225,6 @@ namespace osu.Game.Screens.Tournament
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protected override void UpdateAfterChildren()
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protected override void UpdateAfterChildren()
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{
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{
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base.Update();
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timeOffset -= (float)(Time.Current - lastTime) / 1000 * speed;
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timeOffset -= (float)(Time.Current - lastTime) / 1000 * speed;
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lastTime = Time.Current;
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lastTime = Time.Current;
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