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Make hitobjects only have one judgement + result
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@ -1,7 +1,6 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mania.Judgements;
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@ -12,6 +11,6 @@ namespace osu.Game.Rulesets.Mania.Objects
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/// </summary>
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public class Note : ManiaHitObject
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{
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protected override IEnumerable<Judgement> CreateJudgements() => new[] { new ManiaJudgement() };
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protected override Judgement CreateJudgement() => new ManiaJudgement();
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}
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}
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