mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Make hitobjects only have one judgement + result
This commit is contained in:
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK;
|
||||
@ -51,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (timeOffset >= 0)
|
||||
ApplyResult(Results.Single(), r => r.Type = Tracking ? HitResult.Great : HitResult.Miss);
|
||||
ApplyResult(r => r.Type = Tracking ? HitResult.Great : HitResult.Miss);
|
||||
}
|
||||
|
||||
protected override void UpdatePreemptState()
|
||||
|
Reference in New Issue
Block a user