Make hitobjects only have one judgement + result

This commit is contained in:
smoogipoo
2018-08-03 15:38:48 +09:00
parent 0da6c8c1a7
commit 2a4994e5ce
29 changed files with 66 additions and 110 deletions

View File

@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Beatmaps.ControlPoints;
@ -33,6 +32,6 @@ namespace osu.Game.Rulesets.Osu.Objects
SpinsRequired = (int)Math.Max(1, SpinsRequired * 0.6);
}
protected override IEnumerable<Judgement> CreateJudgements() => new[] { new OsuJudgement() };
protected override Judgement CreateJudgement() => new OsuJudgement();
}
}