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OnOperation -> TriggerOperation
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@ -90,8 +90,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
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this.ScaleTo(IsHeld || IsHovered ? 1.5f : 1, TRANSFORM_DURATION, Easing.OutQuint);
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}
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protected void OnOperationStarted() => OperationStarted?.Invoke();
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protected void TriggerOperationStarted() => OperationStarted?.Invoke();
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protected void OnOperationEnded() => OperationEnded?.Invoke();
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protected void TriggerOperatoinEnded() => OperationEnded?.Invoke();
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}
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}
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