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Fix progress notifications not creating their completion notification early enough
FIxes notification overlay thinking it has no notifications left and closing.
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@ -85,9 +85,12 @@ namespace osu.Game.Overlays
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private void notificationClosed()
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{
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// hide ourselves if all notifications have been dismissed.
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if (totalCount == 0)
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State = Visibility.Hidden;
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Schedule(() =>
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{
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// hide ourselves if all notifications have been dismissed.
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if (totalCount == 0)
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State = Visibility.Hidden;
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});
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updateCounts();
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}
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