Fix progress notifications not creating their completion notification early enough

FIxes notification overlay thinking it has no notifications left and closing.
This commit is contained in:
Dean Herbert
2017-12-27 13:25:42 +09:00
parent c445291be7
commit 2a7147240f
2 changed files with 7 additions and 4 deletions

View File

@ -85,9 +85,12 @@ namespace osu.Game.Overlays
private void notificationClosed()
{
// hide ourselves if all notifications have been dismissed.
if (totalCount == 0)
State = Visibility.Hidden;
Schedule(() =>
{
// hide ourselves if all notifications have been dismissed.
if (totalCount == 0)
State = Visibility.Hidden;
});
updateCounts();
}