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Split up options into subclasses
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@ -177,7 +177,7 @@
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<Compile Include="OsuGame.cs" />
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<Compile Include="OsuGameBase.cs" />
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<Compile Include="Overlays\ChatConsole.cs" />
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<Compile Include="Overlays\Options.cs" />
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<Compile Include="Overlays\OptionsOverlay.cs" />
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<Compile Include="Overlays\Toolbar.cs" />
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<Compile Include="Overlays\ToolbarButton.cs" />
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<Compile Include="Overlays\ToolbarModeButton.cs" />
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@ -196,6 +196,10 @@
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<Compile Include="Database\BeatmapMetadata.cs" />
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<Compile Include="Database\BeatmapInfo.cs" />
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<Compile Include="Database\BaseDifficulty.cs" />
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<Compile Include="Overlays\Options\LoginOptions.cs" />
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<Compile Include="Overlays\Options\GeneralOptions.cs" />
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<Compile Include="Overlays\Options\LanguageOptions.cs" />
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<Compile Include="Overlays\Options\UpdateOptions.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
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@ -215,6 +219,9 @@
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</ItemGroup>
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<ItemGroup />
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<ItemGroup />
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<ItemGroup>
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<Folder Include="Overlays\Options\" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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