Implement welcome and seeya samples

This commit is contained in:
Shivam
2020-06-02 11:04:56 +02:00
parent 578c955658
commit 2aadb9deba
4 changed files with 16 additions and 8 deletions

View File

@ -47,7 +47,7 @@ namespace osu.Game.Screens.Menu
private void load()
{
if (MenuVoice.Value && !MenuMusic.Value)
welcome = audio.Samples.Get(@"welcome");
welcome = audio.Samples.Get(@"Intro/welcome-lazer");
}
protected override void LogoArriving(OsuLogo logo, bool resuming)