Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects.

This commit is contained in:
smoogipooo
2017-04-22 21:33:11 +09:00
parent 99db871e6c
commit 2af9bf1423
22 changed files with 65 additions and 65 deletions

View File

@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
/// <summary>
/// Legacy osu! Hit-type, used for parsing Beatmaps.
/// </summary>
internal sealed class Hit : HitObject, IHasPosition, IHasCombo
internal sealed class ConvertHit : HitObject, IHasPosition, IHasCombo
{
public Vector2 Position { get; set; }

View File

@ -11,11 +11,11 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
/// <summary>
/// A HitObjectParser to parse legacy osu! Beatmaps.
/// </summary>
internal class HitObjectParser : Legacy.HitObjectParser
internal class ConvertHitObjectParser : Legacy.ConvertHitObjectParser
{
protected override HitObject CreateHit(Vector2 position, bool newCombo)
{
return new Hit
return new ConvertHit
{
Position = position,
NewCombo = newCombo,
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
protected override HitObject CreateSlider(Vector2 position, bool newCombo, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples)
{
return new Slider
return new ConvertSlider
{
Position = position,
NewCombo = newCombo,
@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
protected override HitObject CreateSpinner(Vector2 position, double endTime)
{
return new Spinner
return new ConvertSpinner
{
Position = position,
EndTime = endTime

View File

@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
/// <summary>
/// Legacy osu! Slider-type, used for parsing Beatmaps.
/// </summary>
internal sealed class Slider : LegacySlider, IHasPosition, IHasCombo
internal sealed class ConvertSlider : Legacy.ConvertSlider, IHasPosition, IHasCombo
{
public Vector2 Position { get; set; }

View File

@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
/// <summary>
/// Legacy osu! Spinner-type, used for parsing Beatmaps.
/// </summary>
internal sealed class Spinner : HitObject, IHasEndTime, IHasPosition
internal sealed class ConvertSpinner : HitObject, IHasEndTime, IHasPosition
{
public double EndTime { get; set; }