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Remove current screen check from skin editor changes
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@ -132,9 +132,6 @@ namespace osu.Game.Skinning.Editor
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{
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{
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Debug.Assert(skinEditor != null);
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Debug.Assert(skinEditor != null);
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if (!target.IsCurrentScreen())
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return;
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if (!target.IsLoaded)
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if (!target.IsLoaded)
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{
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{
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Scheduler.AddOnce(setTarget, target);
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Scheduler.AddOnce(setTarget, target);
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