Eliminate Overlay.KeyBinding namespace and move everything to Settings.Section.Input

This commit is contained in:
Anton Kovalyov
2021-07-20 21:18:24 -07:00
parent 59dd3452fe
commit 2b0d530075
8 changed files with 9 additions and 8 deletions

View File

@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets;
namespace osu.Game.Overlays.Settings.Sections.Input
{
public class RulesetBindingsSection : SettingsSection
{
public override Drawable CreateIcon() => ruleset?.CreateInstance()?.CreateIcon() ?? new SpriteIcon
{
Icon = OsuIcon.Hot
};
public override string Header => ruleset.Name;
private readonly RulesetInfo ruleset;
public RulesetBindingsSection(RulesetInfo ruleset)
{
this.ruleset = ruleset;
var r = ruleset.CreateInstance();
foreach (var variant in r.AvailableVariants)
Add(new VariantBindingsSubsection(ruleset, variant));
}
}
}