Replace comparison references to HitResult.Miss with IsHit

This commit is contained in:
Bartłomiej Dach
2020-10-02 22:57:49 +02:00
parent 36dbb1b70a
commit 2b1ef16f89
15 changed files with 17 additions and 17 deletions

View File

@ -511,7 +511,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
case HitResult.None:
break;
case HitResult.Miss:
case { } result when !result.IsHit():
updateState(ArmedState.Miss);
break;