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Replace comparison references to HitResult.Miss with IsHit
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@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.UI
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if (!result.Type.AffectsCombo() || !result.HasResult)
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return;
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if (result.Type == HitResult.Miss)
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if (!result.IsHit)
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{
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updateCombo(0, null);
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return;
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