Replace comparison references to HitResult.Miss with IsHit

This commit is contained in:
Bartłomiej Dach
2020-10-02 22:57:49 +02:00
parent 36dbb1b70a
commit 2b1ef16f89
15 changed files with 17 additions and 17 deletions

View File

@ -143,7 +143,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
var circleResult = (OsuHitCircleJudgementResult)r;
// Todo: This should also consider misses, but they're a little more interesting to handle, since we don't necessarily know the position at the time of a miss.
if (result != HitResult.Miss)
if (result.IsHit())
{
var localMousePosition = ToLocalSpace(inputManager.CurrentState.Mouse.Position);
circleResult.CursorPositionAtHit = HitObject.StackedPosition + (localMousePosition - DrawSize / 2);