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Replace comparison references to HitResult.Miss with IsHit
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@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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if (!(obj is DrawableDrumRollTick))
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return;
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if (result.Type > HitResult.Miss)
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if (result.IsHit)
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rollingHits++;
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else
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rollingHits--;
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