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Implement mania skin reading functionality
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@ -9,6 +9,8 @@ namespace osu.Game.Skinning
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{
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public class LegacyBeatmapSkin : LegacySkin
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{
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protected override bool AllowManiaSkin => false;
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public LegacyBeatmapSkin(BeatmapInfo beatmap, IResourceStore<byte[]> storage, AudioManager audioManager)
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: base(createSkinInfo(beatmap), new LegacySkinResourceStore<BeatmapSetFileInfo>(beatmap.BeatmapSet, storage), audioManager, beatmap.Path)
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{
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