Remove unused RulesetStore from BeatmapManager constructor

This commit is contained in:
Dean Herbert
2022-07-28 16:19:05 +09:00
parent ce48984bda
commit 2b9d46d803
24 changed files with 37 additions and 51 deletions

View File

@ -44,7 +44,7 @@ namespace osu.Game.Beatmaps
public Action<BeatmapSetInfo>? ProcessBeatmap { private get; set; }
public BeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider? api, AudioManager audioManager, IResourceStore<byte[]> gameResources, GameHost? host = null,
public BeatmapManager(Storage storage, RealmAccess realm, IAPIProvider? api, AudioManager audioManager, IResourceStore<byte[]> gameResources, GameHost? host = null,
WorkingBeatmap? defaultBeatmap = null, BeatmapDifficultyCache? difficultyCache = null, bool performOnlineLookups = false)
: base(storage, realm)
{