diff --git a/osu.Game/Online/Multiplayer/MultiplayerClient.cs b/osu.Game/Online/Multiplayer/MultiplayerClient.cs index 4c10949225..e29aee2c6d 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerClient.cs @@ -114,12 +114,12 @@ namespace osu.Game.Online.Multiplayer /// /// The corresponding to the local player, if available. /// - public MultiplayerRoomUser? LocalUser => Room?.Users.SingleOrDefault(u => u.User?.Id == API.LocalUser.Value.Id); + public virtual MultiplayerRoomUser? LocalUser => Room?.Users.SingleOrDefault(u => u.User?.Id == API.LocalUser.Value.Id); /// /// Whether the is the host in . /// - public bool IsHost + public virtual bool IsHost { get { diff --git a/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs index 07506ba1f0..4ca6d79b19 100644 --- a/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs @@ -25,7 +25,7 @@ namespace osu.Game.Online.Rooms /// This differs from a regular download tracking composite as this accounts for the /// databased beatmap set's checksum, to disallow from playing with an altered version of the beatmap. /// - public sealed class OnlinePlayBeatmapAvailabilityTracker : CompositeDrawable + public class OnlinePlayBeatmapAvailabilityTracker : CompositeDrawable { public readonly IBindable SelectedItem = new Bindable(); @@ -41,7 +41,7 @@ namespace osu.Game.Online.Rooms /// /// The availability state of the currently selected playlist item. /// - public IBindable Availability => availability; + public virtual IBindable Availability => availability; private readonly Bindable availability = new Bindable(BeatmapAvailability.NotDownloaded());