Improve default key binding logic

Defaults will be added to the database as long as the database has unbalanced counts for any actions.
This commit is contained in:
Dean Herbert
2017-08-15 23:59:58 +09:00
parent 3bee36f6a2
commit 2bd0981738
3 changed files with 30 additions and 24 deletions

View File

@ -202,6 +202,7 @@ namespace osu.Game
}
});
KeyBindingStore.Register(globalBinding);
dependencies.Cache(globalBinding);
// TODO: This is temporary until we reimplement the local FPS display.