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https://github.com/osukey/osukey.git
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Fix incorrect colour for hidden user display
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@ -4,7 +4,6 @@
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using System.Collections.Specialized;
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using System.Collections.Specialized;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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@ -14,7 +13,6 @@ using osu.Game.Overlays;
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using osu.Game.Users;
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using osu.Game.Users;
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using osu.Game.Users.Drawables;
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using osu.Game.Users.Drawables;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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{
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{
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@ -208,9 +206,14 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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private int count;
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private int count;
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private readonly SpriteText countText;
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private readonly SpriteText countText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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};
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public HiddenUserCount()
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colours)
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{
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{
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Size = new Vector2(avatar_size);
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Size = new Vector2(avatar_size);
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Alpha = 0;
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Alpha = 0;
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@ -224,13 +227,9 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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new Box
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new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black
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Colour = colours.Background5,
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},
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},
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countText = new OsuSpriteText
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countText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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}
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}
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};
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};
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}
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}
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