Fix score table using 300/100/50

This commit is contained in:
smoogipoo
2019-04-03 16:09:19 +09:00
parent d6b15f040a
commit 2c18b6df1c
6 changed files with 41 additions and 49 deletions

View File

@ -48,24 +48,27 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
};
}
public IEnumerable<ScoreInfo> Scores
public IReadOnlyList<ScoreInfo> Scores
{
set
{
if (value == null || !value.Any())
return;
var content = new List<Drawable[]> { new ScoreTableHeaderRow().CreateDrawables().ToArray() };
int index = 0;
foreach (var s in value)
content.Add(new ScoreTableScoreRow(index++, s).CreateDrawables().ToArray());
scoresGrid.Content = content.ToArray();
var content = new List<Drawable[]>
{
new ScoreTableHeaderRow(value.First()).CreateDrawables().ToArray()
};
backgroundFlow.Clear();
for (int i = 0; i < index; i++)
for (int i = 0; i < value.Count; i++)
{
content.Add(new ScoreTableScoreRow(i, value[i]).CreateDrawables().ToArray());
backgroundFlow.Add(new ScoreTableRowBackground(i));
}
scoresGrid.Content = content.ToArray();
}
}