mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 23:24:04 +09:00
Merge pull request #15514 from Wieku/fix-initial-strain
Change currentStrain to 0 for standard mode skills
This commit is contained in:
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
||||
private const double slider_multiplier = 1.5;
|
||||
private const double velocity_change_multiplier = 0.75;
|
||||
|
||||
private double currentStrain = 1;
|
||||
private double currentStrain;
|
||||
|
||||
private double skillMultiplier => 23.25;
|
||||
private double strainDecayBase => 0.15;
|
||||
|
@ -23,7 +23,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
||||
private double strainDecayBase => 0.15;
|
||||
protected override double DecayWeight => 1.0;
|
||||
protected override int HistoryLength => 10; // Look back for 10 notes is added for the sake of flashlight calculations.
|
||||
private double currentStrain = 1;
|
||||
|
||||
private double currentStrain;
|
||||
|
||||
private double strainValueOf(DifficultyHitObject current)
|
||||
{
|
||||
|
@ -24,8 +24,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
||||
private double skillMultiplier => 1375;
|
||||
private double strainDecayBase => 0.3;
|
||||
|
||||
private double currentStrain = 1;
|
||||
private double currentRhythm = 1;
|
||||
private double currentStrain;
|
||||
private double currentRhythm;
|
||||
|
||||
protected override int ReducedSectionCount => 5;
|
||||
protected override double DifficultyMultiplier => 1.04;
|
||||
|
Reference in New Issue
Block a user