diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index 457dc1e7e1..3b13c7bf88 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -240,7 +240,6 @@ namespace osu.Game.Overlays if (current?.TrackLoaded ?? false) { - progress.UpdatePosition((float)(current.Track.CurrentTime / current.Track.Length)); playButton.Icon = current.Track.IsRunning ? FontAwesome.fa_pause_circle_o : FontAwesome.fa_play_circle_o;