Update bottom bar components to new design language (mostly)

This commit is contained in:
Dean Herbert
2022-05-25 23:17:52 +09:00
parent 8791e3b9ef
commit 2c61a9d3d1
6 changed files with 29 additions and 33 deletions

View File

@ -16,6 +16,7 @@ using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osuTK.Input;
namespace osu.Game.Screens.Edit.Components
@ -155,10 +156,10 @@ namespace osu.Game.Screens.Edit.Components
private Color4 normalColour;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load(OverlayColourProvider colourProvider)
{
text.Colour = normalColour = colours.YellowDarker;
textBold.Colour = hoveredColour = colours.Yellow;
text.Colour = normalColour = colourProvider.Light3;
textBold.Colour = hoveredColour = colourProvider.Content1;
}
protected override bool OnHover(HoverEvent e)