Remove unnecessary local derived classes

This commit is contained in:
Dean Herbert 2017-12-29 17:10:33 +09:00
parent b74248a705
commit 2c61ebbcd9
3 changed files with 3 additions and 20 deletions

View File

@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Osu.Tests
drawable.State.Value = ArmedState.Hit; drawable.State.Value = ArmedState.Hit;
if (hidden) if (hidden)
drawable.ApplyCustomUpdateState += new TestOsuModHidden().ApplyHiddenState; new OsuModHidden().ApplyToDrawableHitObjects(new [] { drawable });
Add(drawable); Add(drawable);
} }
@ -81,11 +81,6 @@ namespace osu.Game.Rulesets.Osu.Tests
} }
} }
private class TestOsuModHidden : OsuModHidden
{
public new void ApplyHiddenState(DrawableHitObject drawable, ArmedState state) => base.ApplyHiddenState(drawable, state);
}
private class TestDrawableHitCircle : DrawableHitCircle private class TestDrawableHitCircle : DrawableHitCircle
{ {
private readonly bool auto; private readonly bool auto;

View File

@ -14,7 +14,6 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using OpenTK; using OpenTK;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
@ -126,15 +125,10 @@ namespace osu.Game.Rulesets.Osu.Tests
}; };
if (hidden) if (hidden)
drawable.ApplyCustomUpdateState += new TestOsuModHidden().CustomSequence; new OsuModHidden().ApplyToDrawableHitObjects(new [] { drawable });
Add(drawable); Add(drawable);
} }
private class TestOsuModHidden : OsuModHidden
{
public new void CustomSequence(DrawableHitObject drawable, ArmedState state) => base.ApplyHiddenState(drawable, state);
}
} }
} }

View File

@ -7,7 +7,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
@ -50,14 +49,9 @@ namespace osu.Game.Rulesets.Osu.Tests
}; };
if (hidden) if (hidden)
drawable.ApplyCustomUpdateState += new TestOsuModHidden().CustomSequence; new OsuModHidden().ApplyToDrawableHitObjects(new [] { drawable });
Add(drawable); Add(drawable);
} }
private class TestOsuModHidden : OsuModHidden
{
public new void CustomSequence(DrawableHitObject drawable, ArmedState state) => base.ApplyHiddenState(drawable, state);
}
} }
} }