Move bounds check from moveSelection to HandleMovement

This commit is contained in:
Leon Gebler 2021-02-21 17:38:50 +01:00
parent 562a4cefdb
commit 2c6f92d12f

View File

@ -35,8 +35,12 @@ namespace osu.Game.Rulesets.Osu.Edit
referenceOrigin = null; referenceOrigin = null;
} }
public override bool HandleMovement(MoveSelectionEvent moveEvent) => public override bool HandleMovement(MoveSelectionEvent moveEvent)
moveSelection(moveEvent.InstantDelta); {
bool result = moveSelection(moveEvent.InstantDelta);
moveSelectionInBounds();
return result;
}
/// <summary> /// <summary>
/// During a transform, the initial origin is stored so it can be used throughout the operation. /// During a transform, the initial origin is stored so it can be used throughout the operation.
@ -234,8 +238,6 @@ namespace osu.Game.Rulesets.Osu.Edit
foreach (var h in hitObjects) foreach (var h in hitObjects)
h.Position += delta; h.Position += delta;
moveSelectionInBounds();
return true; return true;
} }