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Fix `GameplayClockContainer potentially resetting external seeks
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@ -281,7 +281,7 @@ namespace osu.Game.Rulesets.UI
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}
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}
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public double? StartTime => parentGameplayClock?.StartTime;
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public double StartTime => parentGameplayClock?.StartTime ?? 0;
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public IEnumerable<double> NonGameplayAdjustments => parentGameplayClock?.NonGameplayAdjustments ?? Enumerable.Empty<double>();
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