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Add skinnable test scene per ruleset to better allow dynamic compilation
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@ -10,17 +10,16 @@ using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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public class TestSceneDrawableJudgement : SkinnableTestScene
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public class TestSceneDrawableJudgement : OsuSkinnableTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[]
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{
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typeof(DrawableJudgement),
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typeof(DrawableOsuJudgement)
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};
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}).ToList();
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public TestSceneDrawableJudgement()
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{
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