Update loop logic in line with framework changes

This commit is contained in:
Dean Herbert
2017-07-09 18:23:34 +09:00
parent bde06d466a
commit 2c8b8c3f9c
7 changed files with 68 additions and 144 deletions

View File

@ -34,9 +34,8 @@ namespace osu.Game.Graphics.UserInterface
{
base.LoadComplete();
spinner.RotateTo(360, 2000);
using (spinner.BeginDelayedSequence(2000))
spinner.Loop();
using (spinner.BeginLoopedSequece())
spinner.RotateTo(360, 2000);
}
private const float transition_duration = 500;